EPISODE · Mar 27, 2025 · 42 MIN
Jesse Ross, Trophy Dark
from The Lost Bay Podcast · host Iko
This episode's guest is Jesse Ross, designer of Trophy Dark. Trophy Dark is a narrative game about doomed treasure hunters venturing into a forest that doesn't want them there. I'm a late discoverer of Trophy Dark; I read it just a few months ago, and it radically changed the way I see and play RPGs. The book delivers such a strong and consistent gameplay experience with a very simple mechanical architecture. You know I like horror RPGs, and Trophy Dark, in a way, is a medieval fantasy forest horror game. It's unique and beautifully designed, with a mesmerizing quality and a set of mechanics that allow for amazing gameplay to emerge. In this episode, we'll talk about a dragonfly invasion, things Jesse sees in the dark, coping with hubris, and how to build a truly meaningful collaborative gameplay experience. Jesse's website www.jesseross.com Trophy Dark www.trophyrpg.com Rooted in crisis website and Kickstarter page www.rootedincrisis.com www.kickstarter.com/projects/jesseross/rooted-in-crisis Store www.thelostbaystudio.com Newsletter www..thelostbaystudio.substack.com/subscribe? Follow the The Lost Bay Podcast www.bsky.app/profile/thelostbaystudio.com www.instagram.com/thelostbaystudio/ Produced by Iko Editing Laura Elle Music Avery Isles
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Jesse Ross, Trophy Dark
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