EPISODE · Jun 10, 2026 · 55 MIN
John Sharp - Fun, Taste and Games
from The Fun Question · host David Thomas
Dr. John Sharp explores the true meaning of fun, its role in perception, culture, and society, and how embracing vulnerability and play can transform our lives. John shares his insights on game design, aesthetics, social change, and the importance of play as a humanistic act. Discover fun as a mode of experience that engages and connects.The relationship of fun and taste to gamesThe conceptualization of fun as an aesthetic and cultural experienceHow fun compares and contrasts with beauty in art and designThe role of vulnerability in playful experiencesMisconceptions and resistance to the idea that fun is serious and valuableThe importance of recognizing failure and uncertainty in playResourcesJohn Sharp Parsons Profile - https://www.newschool.edu/parsons/faculty/john-sharp/Fun, Taste, & Games: An Aesthetics for the Idle, Unproductive, and Otherwise Playful - https://ftgbook.com/Works of Game: On the Aesthetics of Games and Art - https://mitpress.mit.edu/9780262029070/works-of-game/Games, Design, and Play: A Detailed Approach to Iterative Game Design - http://www.gamesdesignandplay.com/Iterate: Ten Lessons on Design and Failure - https://direct.mit.edu/books/book/4324/IterateTen-Lessons-in-Design-and-FailureBernie DeKoven - https://www.deepfun.com/Raph Koster, A Theory of Fun - https://www.theoryoffun.com/
What this episode covers
Dr. John Sharp explores the true meaning of fun, its role in perception, culture, and society, and how embracing vulnerability and play can transform our lives. John shares his insights on game design, aesthetics, social change, and the importance of play as a humanistic act. Discover fun as a mode of experience that engages and connects.The relationship of fun and taste to gamesThe conceptualization of fun as an aesthetic and cultural experienceHow fun compares and contrasts with beauty in art and designThe role of vulnerability in playful experiencesMisconceptions and resistance to the idea that fun is serious and valuableThe importance of recognizing failure and uncertainty in playResourcesJohn Sharp Parsons Profile - https://www.newschool.edu/parsons/faculty/john-sharp/Fun, Taste, & Games: An Aesthetics for the Idle, Unproductive, and Otherwise Playful - https://ftgbook.com/Works of Game: On the Aesthetics of Games and Art - https://mitpress.mit.edu/9780262029070/works-of-game/Games, Design, and Play: A Detailed Approach to Iterative Game Design - http://www.gamesdesignandplay.com/Iterate: Ten Lessons on Design and Failure - https://direct.mit.edu/books/book/4324/IterateTen-Lessons-in-Design-and-FailureBernie DeKoven - https://www.deepfun.com/Raph Koster, A Theory of Fun - https://www.theoryoffun.com/
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John Sharp - Fun, Taste and Games
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