Josh Sacco ( Nom Nom Apocalypse) & COVID-19 virus impact on the games industry episode artwork

EPISODE · Feb 29, 2020 · 29 MIN

Josh Sacco ( Nom Nom Apocalypse) & COVID-19 virus impact on the games industry

from Lightmap - Conversations with video game creators · host SIFTER

Josh Sacco from Deadleaf Games is the Lead Developer of Nom Nom Apocalypse a game about blasting a food zombie plague with your friends! Josh shared his experiences and a solo developer balancing his work load. The COVID-19 virus has been having a huge health impact on many different countries and their business. We'll take a look at how the virus is affecting the games industry, from the postponement of the 2020 Game Developers Conference, the cancellation of major e-sports events to the mass exodus of big companies from the PAX Floor. Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music. SPONSOR: Thank you to Murdoch University School of Arts for their support over every single episode of Pixel Sift. We couldn't have done it without you. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!Support the show: https://sifter.store

Episode metadata supplied by the publisher feed · Published Feb 29, 2020

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What happens if your lunch tried to eat you? That's exactly what happens in Nom Nom Apocalypse by Melbourne's Deadleaf Games, a new multiplayer shooter

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Josh Sacco ( Nom Nom Apocalypse) & COVID-19 virus impact on the games industry

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