Juggling Complexity (Not Quite Enough 3)
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Brendan talks about juggling complexity, a return to a version of the subject of “Not Quite Enough.” Join us, won’t you? Pick Up & Deliver 002: Not Quite Enough Pick Up & Deliver 365: Not Quite Enough, Revisited Speed vs. Efficiency (Not quite enough speed) Ark Nova Praga Caput Regni Ducks in a Row (Not quite enough planning) On Mars Underwater Cities Ticking Clock (Not quite enough time) Agricola Trickerion Not Quite Enough Brass: Birmingham Orléans What games would you put in these categories? Share your thoughts over on boardgamegeek in guild #3269.
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