July 2002 episode artwork

EPISODE · Sep 1, 2022 · 2H 55M

July 2002

from Video Game Newsroom Time Machine

EA disses Xbox Live Violent video games come under scrutiny GTA goes back to the 80s These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in July 2002. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected] Links: 7 Minutes in Heaven: Resident Evil (Gamecube) Video Version - https://www.patreon.com/posts/71376276 https://www.mobygames.com/game/gamecube/resident-evil- Corrections: June 2002 Ep - https://www.patreon.com/posts/june-2002-70477828 https://en.wikipedia.org/wiki/Nintendo_Switch https://www.mobygames.com/game/atari-2600/superman https://www.mobygames.com/game/death-and-return-of-superman https://en.wikipedia.org/wiki/Reality_television https://en.wikipedia.org/wiki/Blender_(software) https://en.wikipedia.org/wiki/Activision https://www.mobygames.com/browse/games/interplay-entertainment-corp/offset,325/so,1d/list-games/ https://www.mobygames.com/company/deep-silver-volition-llc https://www.mobygames.com/company/ashby-computers-and-graphics-limited https://www.mobygames.com/developer/sheet/view/developerId,4967/ https://en.wikipedia.org/wiki/Funko#Product_lines 2002: E3 pits Sony vs Microsoft vs Nintendo Edge 112, pg. 6 https://en.wikipedia.org/wiki/Xbox_(console) https://en.wikipedia.org/wiki/PlayStation_2 https://en.wikipedia.org/wiki/GameCube https://en.wikipedia.org/wiki/Xbox_network https://en.wikipedia.org/wiki/Grand_Theft_Auto_III EA dismisses Xbox Live http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Manac 2002-07 pg. 45 https://www.nytimes.com/2002/05/16/business/technology-electronic-arts-in-sony-game-deal.html?searchResultPosition=11 E3 is all 3D https://archive.org/details/pcgames200207/page/n23/mode/1up LucasArts announces Full Throttle 2 https://archive.org/details/Micromania090/page/n8/mode/1up https://www.mobygames.com/game/escape-from-monkey-island https://www.mobygames.com/game/grim-fandango https://www.mobygames.com/game/full-throttle https://www.mobygames.com/game-group/sam-max-licensees November 2001 Jump - https://www.patreon.com/posts/november-2001-60019617 Al Lowe Interview - https://www.patreon.com/posts/al-lowe-29977733 https://www.mobygames.com/game/navy-moves Price cuts, price cuts, price cuts everywhere! http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Manac 2002-07 pg. 44 Microsoft and Nvidia enter arbitration https://archive.org/details/PCPowerplay-075-2002-07/page/n17/mode/1up EA and Activision see massive revenue jumps https://archive.org/details/GDM_July_2002/page/n2/mode/1up Take 2 buys Max Payne Edge 112, pg. 13 Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 https://www.imdb.com/title/tt0467197/?ref_=fn_al_tt_1 GTA3 sequel announced https://archive.org/details/pcgames200207/page/n8/mode/1up https://archive.org/details/Play_Issue_007_2002_07_Fusion_Publishing_US/page/9/mode/1up GTA3 multiplayer dumped https://archive.org/details/Computer_Gaming_World_Issue_216/page/n41/mode/1up https://www.mobygames.com/game/psp/grand-theft-auto-liberty-city-stories Gmax makes 3D modeling affordable https://archive.org/details/GamePro_Issue_166_July_2002/page/n29/mode/1up https://en.wikipedia.org/wiki/Gmax Criterion prez sees Renderware as the future Edge 112, pg. 14 https://en.wikipedia.org/wiki/RenderWare https://en.wikipedia.org/wiki/Criterion_Games Xbox gets hacked Edge 112, pg. 15 Action Replay and Gameshark come to Gamecube Edge 112 pg. 19 https://archive.org/details/electronic-gaming-monthly-issue-156-july-2002/page/30/mode/1up PC game publishers consider the move to DVD https://archive.org/details/pcgames200207/page/n8/mode/1up 3D accelerator market splintering Edge 112, pg. 17 https://en.wikipedia.org/wiki/High-Level_Shader_Language Creative buys 3DLabs https://archive.org/details/PCPowerplay-075-2002-07/page/n22/mode/1up https://en.wikipedia.org/wiki/3Dlabs PCI is dead... long live PCI Express https://archive.org/details/pcgames200207/page/n11/mode/1up https://en.wikipedia.org/wiki/PCI_Express https://archive.org/details/PCPowerplay-075-2002-07/page/n21/mode/1up Saitek has some good vibes https://archive.org/details/pcgames200207/page/n11/mode/1up https://en.wikipedia.org/wiki/Time_Crisis Actuality brings 3D to life https://archive.org/details/PCPowerplay-075-2002-07/page/n13/mode/1up https://www.youtube.com/watch?v=m2wKdBHS14U https://www10.aeccafe.com/nbc/articles/view_article.php?articleid=76129 https://www.laserfocusworld.com/home/article/16567668/ofh-acquires-actuality-systems-3d-display Judge rules first amendment doesn't cover games https://archive.org/details/GDM_July_2002/page/n1/mode/1up https://everything2.com/title/Interactive+Digital+Software+Association+v.+St.+Louis+County%252C+Missouri https://everything2.com/title/Interactive+Digital+Software+Association+v.+St.+Louis+County%252C+Missouri Bill to regulate games introduced https://archive.org/details/GDM_July_2002/page/n1/mode/1up https://www.congress.gov/bill/108th-congress/house-bill/669/text?r=96&s=1 Lawsuit filed over Everquest player's suicide https://archive.org/details/PCPowerplay-075-2002-07/page/n13/mode/1up Vivendi reacts to calls for censorship in Germany https://archive.org/details/pcgames200207/page/n9/mode/1up https://www.mobygames.com/game/c64/commando/screenshots/gameShotId,506182/ Ubi soft sues Take 2 over unpaid royalties https://archive.org/details/PCPowerplay-075-2002-07/page/n23/mode/1up Phenomedia admits lying about revenue https://archive.org/details/pcgames200207/page/n9/mode/1up https://www.mobygames.com/game-group/crazy-chicken-moorhuhn-games https://en.wikipedia.org/wiki/Moorhuhn Jon Hare thinks Britain is losing its voice https://archive.org/details/PC_Zone_117_July_2002/page/41/mode/1up https://www.mobygames.com/company/sensible-software https://lostmediawiki.com/Sex_n%27_Drugs_n%27_Rock_n%27_Roll_(lost_work_on_cancelled_point_and_click_adventure_game;_1994-1998) https://www.mobygames.com/game/zx-spectrum/twister-mother-of-charlotte http://podcast.theycreateworlds.com/e/grand-theft-auto-1/ Deus Ex movie rights sold https://archive.org/details/pcgames200207/page/n7/mode/1up https://en.wikipedia.org/wiki/Deus_Ex Microsoft tried to buy Nintendo https://archive.org/details/PCPowerplay-075-2002-07/page/n17/mode/1up Fishtank Interactive gets bought up by JoWood https://archive.org/details/pcgames200207/page/n9/mode/1up https://en.wikipedia.org/wiki/JoWooD https://en.wikipedia.org/wiki/Fishtank_Interactive https://en.wikipedia.org/wiki/Ravensburger https://www.mobygames.com/game/costume-quest https://www.imdb.com/title/tt6536550/?ref_=fn_al_tt_1 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM  

Episode metadata supplied by the publisher feed · Published Sep 1, 2022

Embed this episode

NOW PLAYING

July 2002

0:00 2:55:38

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Video Game Newsroom Time Machine?

This episode is 2 hours and 55 minutes long.

When was this Video Game Newsroom Time Machine episode published?

This episode was published on September 1, 2022.

Can I download this Video Game Newsroom Time Machine episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!