EPISODE · Oct 15, 2021
"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice
from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark
Your nice hosts recorded this episode on an especially-timely Tuesday evening. It turns out that recording on an "off" day does goofy things to a podcaster's brain. Can you improve upon the game of "rock, paper, scissors"? How common are red stop signs across the globe? What noises does a wind serpent make? Do video games really give us choices? How many Kirby plushies does Stephen have? We're asking the tough questions here on Nice Games Club. Wordplay: Celebrating Writing in Contemporary GamesNickelodeon All-Star Brawl for Nintendo Switch - Nintendo.comMetroid: Dread - Nintendo.comDenver Botanical GardensRocky Mountain National ParkLucile's Creole Cafe (has a GREAT breakfast!)10:04Deluxe EditionsRock, Paper, Scissors: Deluxe Edition (on Kickstarter)Day of Dragons (in early access)37:28Illusions of ChoiceJellyvision LabsJellyvision (history) WikipediaStop signsWikipediaOperation LifesaverThe Illusion of Choice in Telltale Games' The Walking DeadAdrian FroschauerOntological Geek
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"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice
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