"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice episode artwork

EPISODE · Oct 15, 2021

"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

Your nice hosts recorded this episode on an especially-timely Tuesday evening. It turns out that recording on an "off" day does goofy things to a podcaster's brain. Can you improve upon the game of "rock, paper, scissors"? How common are red stop signs across the globe? What noises does a wind serpent make? Do video games really give us choices? How many Kirby plushies does Stephen have? We're asking the tough questions here on Nice Games Club. Wordplay: Celebrating Writing in Contemporary GamesNickelodeon All-Star Brawl for Nintendo Switch - Nintendo.comMetroid: Dread - Nintendo.comDenver Botanical GardensRocky Mountain National ParkLucile's Creole Cafe (has a GREAT breakfast!)10:04Deluxe EditionsRock, Paper, Scissors: Deluxe Edition (on Kickstarter)Day of Dragons (in early access)37:28Illusions of ChoiceJellyvision LabsJellyvision (history) WikipediaStop signsWikipediaOperation LifesaverThe Illusion of Choice in Telltale Games' The Walking DeadAdrian FroschauerOntological Geek

Episode metadata supplied by the publisher feed · Published Oct 15, 2021

Embed this episode

NOW PLAYING

"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice

0:00 0:00

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

When was this Nice Games Club - a gamedev podcast! episode published?

This episode was published on October 15, 2021.

Can I download this Nice Games Club - a gamedev podcast! episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!