Keeper Review: Xbox Game of the Year? - Kinda Funny Gamescast episode artwork

EPISODE · Oct 17, 2025 · 1H 8M

Keeper Review: Xbox Game of the Year? - Kinda Funny Gamescast

from Kinda Funny Gamescast: Video Game Podcast · host Kinda Funny

Solo Leveling: ARISE OVERDRIVE, the action RPG based on the popular Solo Leveling franchise,launches on November 17 and is open for preorder and wishlisting on Steam and XBOX PC. But folks at TwitchCon can experience an exclusive demo at the Solo Leveling: ARISE OVERDRIVE booth.⁠https://slvariseoverdrive.netmarble.com/en/twitchcon⁠ Go to ⁠http://shadyrays.com⁠ and use code FUNNY to get 35% off polarized sunglasses. Thank you for the support! Run of Show - - Start - Housekeeping - Topic of the Show: Keeper Review - Parris’ thoughts and score - Blessing’s thoughts and score - Mike’s Thoughts and score - What is the gameplay? - Ads - Final Spoilerfree thoughts - Spoiler Talk Learn more about your ad choices. Visit megaphone.fm/adchoices

Solo Leveling: ARISE OVERDRIVE, the action RPG based on the popular Solo Leveling franchise,launches on November 17 and is open for preorder and wishlisting on Steam and XBOX PC. But folks at TwitchCon can experience an exclusive demo at the Solo Leveling: ARISE OVERDRIVE booth.⁠https://slvariseoverdrive.netmarble.com/en/twitchcon⁠ Go to ⁠http://shadyrays.com⁠ and use code FUNNY to get 35% off polarized sunglasses. Thank you for the support! Run of Show - - Start - Housekeeping - Topic of the Show: Keeper Review - Parris’ thoughts and score - Blessing’s thoughts and score - Mike’s Thoughts and score - What is the gameplay? - Ads - Final Spoilerfree thoughts - Spoiler Talk Learn more about your ad choices. Visit megaphone.fm/adchoices

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Keeper Review: Xbox Game of the Year? - Kinda Funny Gamescast

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what's up everybody welcome to the kind of funny games cast for friday october 17th 2025 today we're brought to you by solo leveling arise overdrive the action rpg based on the popular solo leveling franchise that mike howard loves audio listeners he thumbs up uh yeah of course it launches on november 17th and is open for pre-order and wishlisting on steam and xbox pc but folks at twitchcon can experience an exclusive demo at solo leveling arise overdrive's booth of course in shady raises are responsible to tell you about that later uh for now hello best voice of the business there is willie hey how are you doing great where do you want to do something what happened the kids do something what happened over there i turned fan on okay he's getting hot in there already you lost your focus yeah i lost my focus see damn it all right i'm back of course next to him for 30 under 30 aka new york game awards nominated aka poppy ball trades blessing at a yo-yo yeah the goodness pac-man sweatshirt thank you thank you guys shout out pac-man we got the we got the shirt from pac-man from a pac-man yeah pac-man was in the off time yeah yeah yeah he was a pac-man battle royale pac-man yeah yeah we had a lot of fun with that one we did about the whole suit and stuff it was awesome it was a good time and of course there he is the master of hyper rehabilitating his groin like howard i'm like lebron james i'm out two to three weeks with a groin injury um shouldn't have played that scary game late last night but it was awesome what game was it uh who's at the door oh who's at the door i recommend that one a fun probably fifteen dollar steam scary game get you a good little fright fest for about an hour and then after that i think you'll probably know the jump scares but still you'll have a good time giving mortuary's assistant meets zucosis of course the upcoming very exciting shark dentist everybody's pumped up about man i can't wait for shark dentist we can't talk about my vast knowledge of video games because the three things you just named is insane yeah the zucosis the upcoming shark dentist you can't forget about shark dentist now come on you know shark dentist coming soon you're looking good that's i'm very impressed thank you thank you homie paris what a joy to have you on sony games cast this week of course you're just here for the xbox ally review thank you for doing that i know i'm excited to be here i'm actually gonna go to twitchcon right after this are you gonna go to the solo leveling rise overdrive booth and try it out i might no i'm not going i'm not going in actual twitchcon i'm going to outside shit yes he's gonna be a hobnobbing yes rubbing elbows with shroud dr lupo dr lupo yeah he's still doing the thing yeah yeah valkyray there you go yeah ninja ninja agent cool no idea ninja can't be a twitchcon is he not on twitch i just think he's too big i mean that's twitchcon i don't think twitch can't throw the money around to get ninja out there can't they i mean i feel like i feel like i feel like ninja's on top of what they can't throw money around to get i feel like once you get to speedy i don't think so i mean am i off about this mic uh no you can definitely get ninja nowadays if you do remember back when they brought it to san jose in our neck of the woods after of course 2015 when greg miller was headlining twitchcon they had ninja con that was at the peak of when ninja was his biggest and baddest he was having stuffy or plus he had walmart at that moment there was underwear uh but they dubbed that ninja con because that was like oh there's a fever pitch and everyone just wants to see ninja yeah he says he's way too it's over for him yeah his numbers are you know who i wish was at twitchcon me no so much he would be a madman at twitchcon he would be amazing i would just follow him around i would love it we'll all get together we'll all get together i want to talk to the agent and like all these cool people we met duke dennis he's been there we met duke dennis he knows me he knows him everybody you think hi's gone no no he's too big yeah right that's what he's too big for sure uh i want to say i give a special shout out everybody if you watched yesterday's con 20 games cast that you of course heard from marty pixel rod who's super chatted and said speaking of steam games i'm making a game for a while and watching you guys on my third screen while i do it i literally pressed release button an hour ago prototype one is a mini metro bitvania for four bucks if you click on the steam power link there too can look at it over there of course uh we are happy to support the people who support us like uh marty and i want to tell you everybody this is a small indie game we think looks cool 52 copies were sold all right whoa marty gave me the update of bs dms that's a blue sky direct message to him uh yes uh 52 copies sold and jumped from 305 wishlist to 396 so this is all huge stuff steam estimates a lot of people buy every weekend so if you want to support a company best friend selling his game for less than a cup of coffee go get prototype one i think it's 399 right now with the discount we can get those numbers up that's what i'm saying yesterday was a fun throwaway now it's a now it's a now it's a fucking thing because for audio listeners this looks like a really cool 2d platform we're going between two different styles yeah i'm always a fan of yeah what he said here he said i was also featured on the team's popular upcoming under five dollars at one point fourth place there so that was cool nice everybody out there and support this here game the one prototype one i probably should not of course here's some other house you remember that this is kind of funny games daily each and every week down a variety of platforms we run you through the video game topics you need to know about whether they be reviews previews or just conversations we need to have we cover each and every week weekday live on twitch.tv slash kind of games youtube.com slash kind of games apple spotify every podcast service under the gun under the gun the screws just a little loose today they're a little like what you're under the gun to listen to the podcast very proud that you can be a little loose i appreciate that you sound like hail that burrito trying to wow wow get a kind of funny subscription if you like what we do here uh youtube.com slash kind of games patreon.com slash kind of funny apple spotify what the fuck was that wrestling left it right all over our heads what is going on under the sun and around the globe i see i was going under the sun yeah yeah i got that uh we could do this not your support so please pick up kind of membership yet everything ad-free and get your daily dose of me or mike as you're about to hear uh while we are live right now you of course can be part of our keep a review youtube super chat with your questions about double finds latest game these three gentlemen are prepared to answer and critique happy before you happy za launch week to those who celebrate our pokey smiley crew next are now available in two colorways perfect for catching them on as the weather gets colder grab the new kind of funny knock on pokemon sweatshirts over at kindofunny.com slash door allegedly allegedly great it's just a ball yeah red red and white it's fine no not yet it's review season i ain't got too much stuff going on right now we're an 11 person business all about live talk shows today's kind of games daily was horizon zero dawn movie coming in 2027 of course before us there was a game showdown that featured a robbery a miscarriage of justice maybe a hate crime uh after this show we're doing sponsored stream for arc raiders and everyone's very excited about that really super excited actually if you're a kind of funny member today's great way is mike mike you what are you talking about yeah i talked about my excitement for fall gaming i know when you think of review season we're kind of seeing the light at the end of it all but for me i am like in excited mode because i have battlefield 6 right now i have arc raiders under the month and i got call of duty battlefield or battle black ops 7 there's november 14th so i'm in like the thick of it for myself and uh i'm really excited about that for now we want to thank our patreon producers carl jacobs omega buster and let's start with what is and forever will be top of the show ladies gentlemen and bees can you believe it a new double fine game is upon us mike blessing in paris half played keeper we're gonna get their opinions on it but before then i'll read the same description from lee petty and double fine productions keeper is an atmospheric puzzle adventure with a long forgotten lighthouse is awakened and joined by a spirit sea bird it embarks upon a heartening tale of unlikely companionship and an unexpected journey it's a realm of beyond understanding of course developed by double fine as we've said published by xbox it currently has a 78 on medicrate ign's sarah the weights came with a 9 out of 10 and said a surreal painting come to life keeper is a stunning puzzle game that carefully balances its moorish mechanics with a heartfelt story game spot steve watts gave it a 9 out of 10 keeper is double fine at its most confident a visual feast a tone poem and exploration of movement mechanics a fable about the world and what we owe to it it's recognizable as an evolution of the studio's earlier works while also feeling fresh and inventive double fine games have always been sent have been dense with artistry but it's keeper a game without words that feels most like it's letting the artistry speak for itself in order a game informer got 7.5 out of 10 uh matt another wrote keeper is strange in many ways and sometimes crosses over into genuine psychedelia in evaluating it as a game some things don't work for me as peace of art and creative endeavor it fares far better uh before we even get to scores i want to go through and say have you beaten it and how long it took you paris lily yes and it took me eight hours what'd you play on i played it on pc and i played it on the xbox series x and it took a quick peek on the rog xbox ally x as well how do you look over there looks great they didn't warn ahead of time because uh they still hadn't optimized so it wasn't perfect but i just want to see what it looked like mr adioya i played six hours and yes i completed it oh wait wait for my time i like the game and it took me three hours and seven minutes so i will say if you are moving forward on your nice hike throughout this double fight adventure it is a three-hour game a one sitting game it's a three-hour mic game i still understand how you did that yeah that's the thing is i want to hear all about this so for me keeper has in this review onslaught keeper has been one of those ones that i knew i probably wouldn't get a chance to review because where i'm at was redacted and before that pokemon and after that redacted so i don't even know much about keeper in general start my blessing arguing is there a lot are there a lot of collectibles i mean there's a little bit of off the beaten path stuff and a little bit of like i don't know how you describe the off the beaten path stuff yeah i mean how i describe this game is it is a nice simple hike right it is a journey where you are always moving forward and while you're moving forward you will be uh kind of you know you'll be faced with some questions of do you want to take a left path really quick that might be a stop off where you will solve a very small puzzle rebuild the statue that's the collectible that's the kind of side activity or you stay on the main path move forward where you will encounter puzzles throughout but they're very basic puzzles you know we went to we went to double fine studios met with lee penny and the team over there and they described us like we never want you to be stuck on these puzzles these puzzles are very basic you'll always be solving them and moving forward and so you just you'll find a rhythm and there's moments where you scratch your head and go where's this but 90 percent of the time i never i never got lost i always knew where i was going what i need to do it's a very it's a very focused game i would say 95 percent of it is the main path as far as it trying to guide you through a very particular catered experience so then paris lily why don't you kick us off start me with your review so i let me start by saying this because the fact that mike did it in like what you said three hours three and a half hours whatever that's crazy to me but blessing at six is probably the standard playthrough for this right um i felt i stopped a lot and i was looking at stuff like oh that's pretty right so the basic premise of this your lighthouse you awaken this bird comes to you you sprout legs you learn to walk and you go on this adventure of discovery through this realm the puzzles like mike mentioned are pretty simple for the most part um there's some time dilation in there with some of the puzzles things that you'll solve it's a beautiful game i think for me it's more art than game and that's okay um love the music there's zero dialogue in this and i think a lot of what happens especially after you get to a certain point in the game it's kind of left up to your interpretation on how you want to describe the relationship between the bird and the lighthouse and some of the other creatures that you'll encounter throughout the world and the meaning of certain things as you go along but i thought it's a double fine ass game that's i don't know any other way to describe it this is totally something that would come from double fine and i found myself by the time credits rolled i was like damn i really love this game i'd love it as a piece of art um is this something that you need to go back and replay probably not this is probably a one and done but that's okay i don't think double fine ever sold this as this big adventure that you were going on it's a short experience it's something that will leave you thinking once you finish it you know trying to interpret some of the things especially like i said the relationship between the bird and the lighthouse but overall i loved it if i had to give it a score and you do because you have a gun in your head 9 out of 10 9 out of 10 wow amazing all right i like that quite a bit blessing atioe jr the world turns their eyes to you i'll start off my score yeah i will give this game an 8.5 okay great i think it's a very great game now i'm gonna take my score throughout the window and say that i fucking adore this video yeah my skin keeper is fucking phenomenal um i think a lot of a lot of what i love about this game interestingly interestingly enough is kind of comparable to what i love about games like shadow colossus or eco or like any of those team eco games where it is about the experience but also i'm so in awe of what i'm looking at moment to moment on the screen and i do such a good job of immersing you into this into this world the first thing you see is the lighthouse coming to life right and like the seabird kind of landing on top of it and your adventure going the way this lighthouse moves i remember back in i believe it was end of 2016 when the last the last guardian came out one of the things people talk about the last guardian is like how in all of just uh the monster that they were from the way that moved how lively about all that stuff i feel that way about the lighthouse in this game where i love the way this thing moves i love the way that this world is realized it is vibrant every new area feels like you're stepping into a new dimension and i just love i love being in this world i love being in this game the music is so incredible the sound design is fucking fantastic like art is the way you it's an easy way to describe this game but i'll use the word art to describe any video game i think there's something about this game that is transcendent beyond that right uh being something that feels like it's worthwhile i want to i want to have an experience for six hours um it's why i love it for all those things i have like i have a place about it i think from a game design perspective my main beef with it is that this game is divided into like three acts maybe like three and a half acts uh the second act of this game not my favorite i think it slows down dramatically and uh design wise does some things i'm not in love with and also like the game it introduces certain things i'm not gonna spoil here i think the second half of this episode will get into more of a spoil section but the way that it progresses as it gets further into it i it's not my favorite but all in all i think they do something really special here i really enjoy this experience michael i like you guys yeah to me keeper is a vibe game it's a vibe it's a double fine vibe here and i'll stop you right there tell me because of course the one the only jenny aka send nuggy says in her super chat this looks fun it would be my first double fine game dot dot dot what kind of things make it a double fine ass game for some of you who doesn't know what's a double fine ass game which is what we've been saying here this is clearly double fine the art style jenny it feels like you're on psychedelics it feels like the whole team built this on psychedelics it's the colors it's the art it's the wacky nature it's the humor it's the out of the box thinking that you don't see many video games and studios do that makes it so double fine i think everybody has their own touchstones to double fine it'd be costume quest whether it be psychonauts with barrett myself and paris we love psychonauts too i think there's just moments that when you experience your first double fine game you attach yourself to and really for me it comes down to the art it comes down to the art style that i don't see many other teams really get their toes into like double fine and tim schaefer does and getting weird with it it's so weird with it and i think just from watching that's what you see right again vibes animation the visuals the environments what you're seeing with the world is let alone for them to have no speaking and all this stuff like these are choices a lot of in this uh concern conservative market of video games where people just want to make money you don't see a lot of people think big swings chances this is a small game but clearly we saw this and we talked for so long about as xbox and the industry in general tightens their belts does double fine fit with them are they actually going to make space for them it sounds like they did here and made it work like yeah double fine will make you feel a lot of emotions as well jenny will take you from smiling giggling laughing to tugging on your heartstrings trying to really pull out a tear from your eyes so no with no voice no voice but i'm talking about all their games as well yeah this one's a special one so for me uh it is a vibe game and when i wrote a big one i think in the first probably act as blessing says it very much feels like a disney theme ride it feels like i am the cart behind one and i'm looking at your cards and i'm looking at everything happening in front of you that's how it felt to me the whole entire time on that first stack of like i'm watching something take place in front of me that has all the glitz the glamour the wow the just the whimsy that a disney ride would normally capture for me which i really really loved uh and so i liked this game i vibed with this game the art as we bring up is beautiful it's stunning the gameplay i didn't love until act two three and beyond interesting and so for me i'm a little bit opposite of blesses like when we hit act two and beyond that's when it finally like now i'm in it right and so i'm a mix of a seven to eight window i think for me on the art side of things the double fine ass double fine game it is an eight it is a great uh piece of art is a great emotional experience but when it comes down to playing the game i think it is just a good experience it's just a seven to me and so i'm looking forward to diving deeper but i'm impressed with keeper i did not think that this team would be doing that coming off of psychonauts 2 having a no dialogue vibe ass let's take a hike video game that can be played for three to eight hours i did not see this one coming to be honest even an eight or seven uh i'm gonna go with a solid seven five good with capital g oh capital g capital g good from mike so let's swing the pendulum back and go back to you wes talk to me again someone who's seen these trailers heard the presentations whatever what is the gameplay we keep tossing up puzzles it's this that other but then we're talking about being vibes we're talking about three hours six hours more like yeah what are we doing in keeper and how can there be these discrepancies and how long it takes i mean it really is it's hard discrepancies i honestly don't know i honestly don't know how yeah mike beats it in three even pairs but i will say the moment to moment i was describing to him earlier is like you know it might be a kind of game because it reminds me of the artful escape where a lot of it is going from point a to point b with light puzzles in between they're not tough puzzles by any means but they're i think there to give you something to do to keep you moving to the next moment but a lot of the game is us's power just walking forward you have uh your light that you can use press r2 to kind of shine the light a bit brighter you have a dash on a and so some of the obstacles might be all the defense in front of you press a dash do what kind of thing then a lot of the puzzles are going to be all right use your light to shine on this thing so you can like open up the door or so you can activate a switch that'll then um you know make a lever go this way so they can open up the way to go forward right a lot of it really is just for momentum of you walking going through these different environments and the game does a really cool thing to do that like where a moment moment uh environment you might get new mechanics that'll be very particular to a certain area uh earlier in the gameplay kevin was showing there's an area where like you're covered in i'll almost describe it as like pink cotton candy that's what i call it cotton candy yeah yeah it looks exactly like cotton candy and that essentially allows you to float in the air and jump and stuff like that and that is very much just for that area the game has a lot of stuff like that where it is all right we're giving you this mechanic for this specific moment in the game and then we move on to the next thing with an entirely new idea like astrobotty where we always talk about that right where it was like they're giving us the very light on the platform like that cloud area there's very light platforming in that area but it changes it up a lot of the ability i'm just adding in things for like one level and then never coming back to it kind of thing a mechanic rather than yeah there's a bit more of like i think a gradient to it where you know you finish a level going to the next level it's an entirely different thing here i feel like there's a bit more progression to all right now we're kind of ending this and emerging into this thing and now you're into this new thing right here okay let's see one thing i wonder about the blessings talking about again the discrepancy between time like i said i was stopping a lot kind of taking in what was going on like the light even when you don't focus it and you just shine in on certain things you're almost like healing the world like flowers and things like that so i was doing a lot honestly i was doing a lot of it going this is going to lock some secret but um also you would you're kind of getting the history of this realm too with like in certain i'm trying to not spoil anything but certain things you would see and go huh that's the skeleton of this of this creature like what's the history behind this right so with the game not having any dialogue it's really the environment itself that's trying to tell you the story along the way you know in certain parts of it so that's where i think you will see this discrepancy where if someone just wants to just mainline it right on through yeah you're going to be closer to what mike did but if someone really slows down and is really trying to take in everything that's happening in the environment at that time yeah i could definitely see it taking you maybe even more than eight hours you know to be able to get this from start to finish yeah we didn't really describe like there's a scourge here on this island i was saying right we haven't really described like you know the bird comes to this lighthouse in seek of safety because we shine the light on a scourge that's chasing it and kind of gives it this like safety net of it hey i'm a home base you can be on this thing right here and then we go on this journey of like hey this island has something going on with it with this surgeon maybe the lighthouse can help us do it and as we go we progress through small towns and cities where we see other life forms and they're like they kind of give the vibe like hey help us and we help them along the way and then of course we're trying to save this little island from the scourge at the end of the day you know you're talking about saving you're talking about you know evil incorporate you know it's creeping in and hoping there banderas and a while ago i had super chat and said i'm getting stray vibes from this how does it compare is there similarity there in terms of hey we're this cat and this robot paired up trying to do this stuff and it's a world where you just want to get back to your family get back to sunshine and get back to being free i think there's for sure elements of that i think thematically there's crossover there and even mechanically right like you again you being in this quiet world i know stray had elements of dialogue going on yeah you get the robots kind of talk to each other and stuff but um i think there's a similar level of being in a world that's unlike the world that we're from you know kind of like seeing something completely new i like how keeper i think dives you more into that of like i'm playing this game i'm like i legitimately i'm like oh there's nothing i've ever seen that's like this really i fucking love that wow yeah i get so excited it's an artistic direction yeah like as i'm going into new environment or as i'm doing new things i'm just like man the level of creativity on display from double fine i think knows no bounce here like they really they're i think they're really at the peak there at the very least visual and um aesthetic powers they're giving you these cool sounds cool visuals these like beautiful music like you know one of the things they said they told us um when we went to double fine was like the audio director of the game essentially we had to invent new instruments yes this is the first game in double fine's history to go full w atmos on this okay so if you are blessed to have the special headphones or the awesome sound system you're blessed when we're in double fine we went to the audio director studio and it was like hey let me put this on full blast and it was wild it was awesome right and so yeah it definitely shows yeah i have a question here uh and i think mike or paris might be the best to tackle it uh verum decks well they keep saying they keep talking about they keep talking about it's not here otherwise you coolie man we won't do it uh verum decks says someone who didn't vibe with psychonauts do you think i could enjoy this game thanks for all the great content love you all paris is i think so i think you can enjoy it i think psychonauts 2 really gets even more psychedelic in some of those levels than this does but this isn't like in the same world as psychonauts or something right this isn't this big heavy platformer there isn't boss battles that have that difficulty that you would have had in psychonauts 2 it's more like what what mike had already alluded to you know part of this game you're literally just on this disney ride and then there's other parts of it where you get into more of the actual emotional parts of the the unspoken storytelling that's happening as well so i think they're different games again it's a very short experience so it's not something that you need to invest a lot of time in but i'm happy this game exists because i mean it's just it's art it's just something beautiful that i'm happy that i experienced i feel like this is a dumb question because the way you're all talking about it i would imagine but we haven't specifically hit on it we're talking about sound effects and all the stuff in the dolby we're talking about there being a voice i assume the soundtrack's badass that's great okay yeah i love it oh really yeah i'm mixed i have mixed feelings out there's some moments where really hit for me uh i am coming off of baby steps which had very weird music that was like environment was like built out of the environment and keeper definitely has those kind of vibes where there's moments where i'm like i don't like what i'm hearing right now and then there's like i love what i'm hearing yeah i really like it for how weird it was you know you can tell that they really put a lot into trying to create sounds and create like melodies that felt super unique to this world so much of it feels alien to me and i think that really works for what keeper is um but yeah it's also but i guess to the flip side i wouldn't listen to it outside of the context of the game like it very much is a curating this music for this experience you're having which i think works out really well michael you bring up baby steps i have funny uh connection for you here toast super chat says i heard another reviewer say that it was very much a walking simulator would you agree with that the first 90 minutes are very much a walking simulator you are on a hike as a lighthouse you are pressing forward on the controller it will give you a dash where you'll dash two different twigs and logs to open up a certain area it very much feels like i am just walking solving basic puzzles i think synapse two and three in particular the gameplay kind of changes up where it gets off of a walking sim and there's a little more fun to be had on a game side of thing a gamer game type of thing but the first 90 minutes in my opinion that first act is hey this is a adventure a walking uh look at this beautiful painting and look at this world i disagree but i also think maybe i'm confused about what a walking simulator is because i usually just use it as an insult so yeah don't use it as an insult i view walking simulator as a gone home or as a um everybody's gone to the rapture or a game like that whereas for me i look at this game as a puzzle game throughout the entire game the thing that you're doing consistently is solving puzzles and trying to figure out how to like get past the in that case i don't know if i'll use that to describe that here's where you went to the walking sim conversation i i get what mike is saying because i do feel it's pretty linear just taking you on the straight path where you'll stop at a certain point solve a pretty light puzzle and you just continue walking along that path i mean you'll have some side things like you already mentioned mike where you will assemble the statues and that's like the collectible you know that you're getting there but i don't think you're too off on what you mean but i also don't take it as a negative either i just think this is their approach to how they're trying to tell the story in the game and then you know obviously we don't want to spoil anything but then it flips up you know once you get that too and then they change it up like oh okay you know and you go from there did anybody cry no almost almost i wish i did not for me but there's a couple moments where i'm like oh and i got felt you know yeah yeah i think you would greg because i think what got me is we're parents we got kids i knew there'd be a dead baby light house i knew i'd see it eventually i washed up on the shore could have been what could have been dead baby lighthouses it doesn't seem all that same to begin with uh god or condor mike you might be the best one for this i know it's not multiplayer but is this something you'd want to play with others uh no this isn't like a short hike that will be coming out later on which is the you know 10 person we're all on the big hike remember we're all like solving puzzles together no i don't want any other lighthouses in this it's a me experience and possibly would you want someone on the couch with you would you want to be streaming this like what about a person involved that way if it was a significant other a family member uh one of my children of course shout to susie and little mike i would take good care of them we'd have a really fun adventure because it is a disney ass ride it's a pic star film in front of you it's beautiful and i would do that entertaining wise when i play this i did not feel of the vibe of like being witty and trying to entertain while doing this this was a vibe yeah turn off the lights get the sound just right on your headphones or speakers and just have fun if i was a teacher this would be the kind of game you know like you have those days where it's the teacher they're either lazy or they have a hangover but they don't say that and they roll in the vcr they're so excited they're like just watch this thing right i was a teacher i could see it being like i could see myself like letting kids experience this as a art kind of lesson right of hey this is a auditory visual experience that you're getting right here like what how do you read what's going on in this game what kind of feelings are you feeling yeah let me sit over here and try to recover from my handle mr lily ironically enough just think about it as they're saying this i would love for ben to play this oh yeah oh yeah is it scary like i you know usually if i'm introducing an animated movie it's or i should say that if it's a bigger boy movie a bigger boy whatever game i usually know what i'm getting into rather than blindly going how does he feel about like uh tentacles or spiders no problem no problem yeah you're all right yeah i think you're right nothing no jump scares nothing crazy it's just yeah a lot of tentacles slimy things moving around okay i wish you know you bring up art and like art teachers it's like when we grew up it was like hey paint that banana right yeah when we walked in the double find that wall of art right there like someone should show that to me when i was a child but it helped me out a little bit i got bored painting bananas art was done you know wow give me back to p.e. mike could have been one of the great artists of our time where are you playing p.e. oh man we used to play hockey this poor lady mrs dancing okay this poor old lady she had shin marks all over her shit for people whacking her with the hockey sticks because she'd be out there blowing with kids be chucking at it oh poor lady it was the best god i love p.e. our first p.e.

teacher was sister judy she had a puppet like literally like you know it's like that thing where mr garrison told her about sister judy we did we did mr julio was then the real he was the jim did not give a shit no he did not want to be part of it but i'm glad you're a part of this everybody both this review and of course this conversation and this crazy community we call kind of funny remember of course kind of funny has been kicking for 10 years now and if we got another 10 years in it it's only because of your support if you love what we do over here go pick up kind of funny membership on patreon.com slash kind of funny youtube.com slash kind of funny games apple or spotify of course ten dollars gets you all of our programming ad-free and it gets you your daily dose of me alongside a side of good karma for supporting a small independent business but right now you're not using your benefits so here's a word from our sponsors there's just one month left until the launch of solo leveling arise overdrive the action rpg based on the popular solo leveling franchise i adore solo leveling i've seen every episode and this game cannot come at a more perfect time as i patiently wait for the next season and being able to experience this world solo or with up to three of my friends for some co-op raids is right up my alley andy if you're listening we'll be playing this soon in the game players will work their way up as son genu and e-rank nobody that no one wants in a raiding party clong their way up to becoming the powerful monarch of shadows if you're at twitchcon this weekend you can play an exclusive demo at the pc gaming stations located at the solo leveling arise overdrive booth attendees will also be able to experience additional activities at the booth including a theme photo booth for fans viewing events from home head to the official solo leveling arise overdrive twitch channel which will be live streaming from the book pre-orders for solo leveling arise overdrive are live now so add it to your steam or xbox pc wish list to prepare for genu's next chapter this episode is brought to you by shady rays get ready for the season ahead with quality shades built to last our friends at shady rays have you covered with premium polarized shades that won't break the bank shady rays is an independent sunglasses company offering a world-class product rated five stars by over 300,000 people their shades have durable frames and crystal clear optics making them the perfect choice for all outdoor adventures they have hundreds of options to choose from so you're bound to find the perfect pair to match your style plus if your shades ever go missing or take an unexpected hit don't sweat it they have the most insane protection in all of eyewear every pair is backed by lost or broken replacements if you don't love your shades exchange them for a new pair or return them worry free within 30 days there's no risk when you shop y'all know that tim getys has been outdoors a lot playing pokemon go he's been rocking his shady rays the entire time awesome to see him out and out looking dope exclusively for our listeners shady rays is getting out their best deal head to shady rays.com use code funny for 35% off polarized sunglasses try for yourself the shades rated five stars by over 300,000 people that's 300,001 if you include him so as the review section of our keeper review ends up anything you want to express to the audience personally i will repeat what mike said that this game is definitely a vibe it is something that you want to experience i think it is just visually just one of the maybe unique is the wrong word but it's just visually such a visually pleasing game to see just some of the different biomes and realms that you'll go into while you're playing this i think the sound the music and it's fantastic and to not have any dialogue in a game and still be able to tell a story that could hit me emotionally it's fantastic absolutely recommended and it's only 30 bucks so i think it's priced right um i think we need more short experiences with games not everything needs to be 20 or 30 hours and also just i'll say this too as far as just xbox as a whole we've obviously been very critical of them over the past weeks and months but i'm i'm yeah i'm glad that they give studios like ninja theory like obsidian like um uh compulsion games and then obviously here with double fine to give them the creative freedom to do stuff like this um because we need these kind of games and this is again like i said absolutely something that i think everyone should at least play once because i really enjoy my time yeah i want to throw out two little small things too that um i think the camera's uh camera's a little struggle because the right analog stick is mapped to rotating your light on lighthouse okay um and so you kind of trust the game that it knows where you want to look yeah sometimes sometimes i'm actually pretty impressed by it but other times i'm like oh man it's a little bit tough but there's that and i also think that some of the uh you have puzzles that require you to kind of command the bird to uh like be at a certain thing or get a lever or do whatever sometimes i get a little bit finicky to actually you know show up with like the cue to let you know you can press that button sometimes it doesn't show up so there's a few my other critiques but all in all i think this is a game that i'll recommend anybody if you're looking for something to bring you back to that like journey feeling or something to bring you back to that i just want to experience something that makes you feel something sort of feeling right again that asks you to surrender to it a little bit this game did that to me and i really really appreciate it for that to the point where i look at this game at least for me and i look at the bring back to xbox right the xbox first party slate of the year and i think this is one of the shining highlights if not maybe the shining highlight for me of the year so far okay hell yeah mike yeah greg uh i would recommend keeper i would actually highly recommend keeper if you're looking to vibe if you're looking for just a night on the couch with some beautiful art a double fine ass double fine game where you and a partner can just crank up the volume and get lost in a journey in an adventure that not many games nowadays really have right this is something special and we don't get much of it and it's always nice to support when you get something special like this and so yeah you can beat this in a night you can have some fun with it it's very basic and easy to get through nothing will ever you know make you want to pound your head against the wall i would just say give yourself like blessing said surrender yourself to this game and go enjoy yourself you'll have a good time gentlemen i can't wait i won't lie like i had seen it and i was like oh that i don't know i like double fine it double fine for me is always hit or miss costume quest of course let's go brutal legend never my bag and so i don't know what kind of double fine this will be if it's good i'll get to eventually this is climbing the ranks rapidly the more you talk about it so i gotta go crank the side after i'm done with redacted and redacted after that but then i think there's a break in there to get into and do it uh ladies gentlemen and bs guess what the show isn't over uh i'm going to leave i would imagine a few of you will leave but blessing this morning you hit me up and you said hey we're doing this games cast but i think we should do the second half as a spoiler cast because you got things you need to say about the scene yeah so if you're like me and haven't beaten this walk away bookmark this favorite it save in your bookmarks i don't know what else you do with the things bookmark it yeah just remember that this episode of the games cast we'll have a spoiler cast for this year keeper and you can go play keeper at your leisure whether it takes you three hours whether it takes you eight hours and then come back and listen to this because apparently you're gonna have feelings i didn't know that yeah remember if you're gonna mute or you're leaving after this we're doing an arc greater stream sponsored i can't wait to see more of that too i'll be sick i'll be sick i'm gonna wait for greg to actually leave the room before he really talks about it so he's walking he's walking he's walking i'm speeding up a little bit he's not one of those games where to truly review it we kind of have to be able to talk about it unrestricted because the game does really interesting things and where it goes and so you start off in that first act you're the lighthouse and then spoilers everybody at the end of the first act you fall down a pit and the lighthouse fucking dies i want to know what you guys thought were when you got to that part because i couldn't believe it can i can i go first on that oh shit what i was like are we gonna rebuild the lighthouse is like now i control the bird that's literally what i thought i was like oh we're gonna control the bird now and we have to go reconstruct the lighthouse but no that's freaking boat exactly sure the bird will pick up the pieces yeah so i want to bring this up too because me and mike had a very interesting back and forth right before the show i was like yeah dude i love the lighthouse stuff i didn't really like the boat section that much and then you came at me with the reverse of saying love the boat section yeah i'm surprised because yeah for me maybe it's me coming off of baby steps maybe there just wasn't enough because i really felt like i was just pressing forward and i was just moving forward with that lighthouse section where the boat getting a little more freedom i thought it was cute kind of dashing around through the algae and all the different sections where i was like oh like here we go and then all of a sudden we become the wheel i was like oh look at them they're doing stuff now you know so yeah a little different feeling than you yeah how do you feel about the transitions between the different things yeah i enjoyed it that was such a great surprise i'm glad we had no inkling that we all i just thought hey you're gonna be the lighthouse the entire time and said no and i know we're in spoilers but then the fact that we get the other bird as well oh yeah baby bird was cute yeah baby bird we kind of got a little bit of that because we went to double five and the game was and it was a pin of twig the bird with the baby bird i'm like there's a baby bird i guess i was curious with the nest and in the egg i'm like here's what i thought i thought we'll get to the end of the game and the egg's gonna hatch and then i'm like oh no wait we're getting we're getting this baby bird now i thought that was cool but i like the boat section i like that part where you're you had to go to the little islands and there's like the little puzzles you had to do to get the dude so he would dock yeah yeah for me it was a thing where i think the the shift from being a lighthouse and doing more straightforward puzzles and doing the time dialation stuff all that stuff was so cool to me and i love how the lighthouse moves i like how it looks i think it's such a striking visual and i really really enjoyed that the boat stuff i like i like how the boat looks but then for me it was being in this open area and it does the thing that i don't always love uh with puzzle games where it is all right now go to the different areas and collect the things it's a little bit mazy and it's a little bit like i'm getting turned around in a way that i'm not enjoying um and also i think i just didn't like controlling the boat as much like something about that middle section just felt a bit disjointed to me to where when you get out of that and then get into the wheel section i was like oh this is fucking this is amazing but also it feels like a different game which i like but then also i was like man i wonder i guess it didn't all come together for me in the way that i expected as a work of art so much to follow up on because yeah the boat section it became a little paint by numbers of hey there's one tentacle to take out okay now there's two go to left or right however you want to do it guess what now there's three and you're gonna go in a circle and so it's like all right we're doing this a lot here but i want to go back to the time violation yeah with the bird that was cool all of a sudden i was faced with the first one i'm like all right now the bird is an egg okay well what's that gonna do now the bird is a ghost and i didn't know to send it through the gate and then you finally have that moment like oh you send that through the gate then you turn him back on into a real bird he crates the handle oh you jumping love feeling the levitating on that the vibe of it and the floatiness that was awesome i had a couple of problems tell me yeah oh no i didn't mean to know i was gonna say now i do have to admit when you first come into that area and you realize you gotta get all the way up to the top i was like oh shit how are we gonna do this right yes it's not that bad at all but yeah i love this no no yeah i'm breaking apart the little uh catalyst to bring them down oh yeah bring them down uh for me i had some problems the lever sometimes you kind of brought up like the wonkiness of the controls occasionally the lever sometimes i would mess i would have problems oh and rotate yeah because it's like once you rotate or when you were first moving side to side you're like pulling at it but really the big one for me was whenever you would grab something they wanted you to yank it out and you're like moving it side side like where's the yank spot here like i don't know what's going on oh yeah i know exactly i saw i saw a tweet obviously i don't know how true this is but i saw a tweet that i guess someone that also reviewed it was saying they fixed that i guess there's a day one patch that has kind of resolved some of that but made it easier so it may not so it may not be that bad for people that are playing now it wasn't perfect yeah it reminded me of playing an adventure game a little bit where but the thing the similar thing for me is when you're walking a certain direction and then the camera would change but then like the game kind of doesn't know what direction you're going like it keeps going straight i'm like oh now i'm like okay let me stop and readjust where i'm going i had that a few times and i didn't i didn't love that but the wheel let's get the wheel was hooked that was my favorite i was like i now i'll bring you back xbox game pass had a great one called x01 okay similar to like a haste you know that the sonic s vibes i'm like i'm just super fast i gotta catch the momentum i wanted to text you so bad but i'm like this game has become sonic this shit's crazy it might be playing like an older n64 or like late 90s like a computer game that has like it was just missing like i don't know like rock music and like fucking like post-apocalyptic or alien vibes or some shit that this part and the pegasus part we'll get to in a minute that part those have some great music some great songs i really enjoyed yeah yeah what do you think about the wheel part oh i love the wheel i thought it was great and i think what you're already alluding to this is where i think the music really starts to kick in yeah the weird sucking parts where you find the green hole and you go through and you're like all right i went to the hole on the left that brought me back to the beginning so i'll go to this hole and then try to connect the flowers with the power up that was like the heartbeats and yanking them and then they would power up what they nailed for me is just a feeling of almost like you're playing tony hawk you know what i mean like they'll have you in those like uh gaps in the ground where you're going and it's essentially the big holes yeah where it feels like a half so you would go in and then like launch yourself and then go like i think when you're able to nail just how thing feels to control where you're not even worrying about the objective i'm just like let's see how i can get real quick you know like that for me that's a tail sign of you created something that feels good uh so i really enjoyed that pegasus part was also fun i thought we were gonna get a little bit more out of the pegasus it clearly was like this is the end but i wanted i guess i just wanted to want to fly a little bit more want a little more movement with the pegasus because it's like holy shit this is a goddamn pegasus this is nuts you know what i mean yeah really it's just one of those birds because the birds have four legs and stuff like that but i'm gonna call it a pegasus for fun but that was pretty wild to become one and like get to go on that small journey with that and then the moment where they fly off and like the lighthouse gives it the wink like go on without me i was like just fly with them forever cool is there anything else otherwise you want to cover here i mean yeah of course the ending was pretty powerful the ending was also like i described to you like no one would believe me if i walked up to him and told him what happened in this game where i was like you're a lighthouse then you break apart you become a boat then get this the lighthouse breaks apart one more time you're this spinning wheel of death and light and it's awesome then you become a pegasus then you get to the top of the mountain and you help this mountain with its glaucoma and you fucking fill in its eyeball and you become the eyeball like no one would believe me it's one of those things where i'm like i don't know how to describe this i don't know how to break this down even comatically i'm like what are they saying here but with all that said mike if you said and double fine made it yeah exactly yeah you would definitely you'd be like okay yeah i get it now mike is right yeah i don't i guess the fun part at the end of the day what were we supposed to feel or think about right it's like we helped this beautiful little bird find its baby uh we saved the island right and all the inhabitants from the surge we became the ultimate lighthouse to protect this island forever from darkness i guess i mean this is what i took for this is what i took from it and this is like uh where i was saying before i think with there not being any dialogue it's kind of left up your interpretation on how you want to view this so this is what i was saying as far as greg goes like i almost felt like i could got emotional in that i think greg could as well because as a dad the lighthouse is the dad right the bird is your significant other that i was big but the point is you were you're the protector it's like that's my job as a dad to protect my family and that's what i felt like at the end i accomplished that job and then when i bring that back into real life and i think about my family kids and all that it's like i get it i get what you're trying to say but maybe someone else you play mike you got a completely different thing i don't know but that's what i took from all of that was this was me doing my job as a dad protecting my family and my home that's really good yeah i didn't let them go on their own journey while i'm here now right this is home you come back and see me whenever you want but it's your journey now yeah i think that's a really good takeaway from it yeah i think there's also a sense of community there when you're talking about like as you go to the place where there's a time violation and you're like in that community figuring things out right then you go to the place where you're the boat and there's like the things interacting there like for me there's like there's a dad and like i guess caretaker aspect of it but there's also i guess for me i was doing it as like being a caretaker for the environment as well like i kind of view it like an environmentalist frame of like you're talking about the scourge or the blight or whatever that's coming in right like hey we got to protect the world around us from what's going on here right it's the it takes a village sort of thing so when you see the mother bird like you know have this baby bird this with it is like the thing of we got to protect this for the next generation which is why it is on you as a lighthouse to like really see this through and really put your all in into protecting this world around you crazy to feel that like feel about real life yeah yeah i mean all in all it was a really good time for me right like i enjoyed the journey i liked when they added i guess just a more gameplay i just didn't like pressing forward and solving the puzzles as a lighthouse i liked the boat i felt like i got a little more maybe it was just speed maybe it was the momentum yeah there was just something about i'm just moving forward in that i didn't love at first like i said it felt like a disney ride where i'm just watching this lighthouse from the cart behind it and they're experiencing everything and i'm just kind of watching the beauty of it all think of it this way mike when you first start off as the lighthouse when you initially are like you're learning to crawl like you're just stumbling around right then you kind of get your flings almost think of it you start crawling and you walk in the boat now now you're running and then you get the pegasus you're freaking fly baby i'm in my problem yeah that's exactly right yeah i think my thing for gameplay wise not to myself but like i yeah i really enjoyed the lighthouse stuff right and then for me it's like that felt like it could be just its own game in a way where like the wheel stuff was also awesome but like totally it just felt so different that i'm like you know does this take away from like everything you're doing from the lighthouse obviously that's one too i didn't really know as much but i think when i think through it i guess from the guys of all right as a lighthouse or as a keeper you know i mean like you are doing everything kind of fulfill this responsibility that you have to the planet or to the community around you so through whatever it is you fall down you break apart but you pull yourself together you gotta rebuild you gotta rebuild to like provide for your community right oh man okay it happens again even though i'm just a light i'm still going to like pull through for this thing my job and i'm gonna be better than ever i'm the mountain now i'm the peak of it all yeah i can do it even better i like that yeah i think there's something there that brings it together are you surprised they made this i guess my final like final question just want to conversate with you guys like did we think they were gonna did you think they would make this right there was everyone yells make banjo double fine like we make double fine ass double fine games it's like i respect that i love that right and then i think of psychonauts 2 and that to me third you know little 3d action platformer mascots type vibe right this was not that this felt totally different and i was surprised that they made this i mean as i said i love that xbox gives them the freedom but i didn't think this would be the game that they would make here parents what do you think yeah and you guys want to see you because i'm like on this last name lee basically thank you i think i read he came up with this idea during the pandemic right yeah loneliness and all that yeah yeah um no i absolutely did not think this was the game that double fine was making but when i realized what it was you know after the showcase i go yeah let's do this let's do something different i want to see what this is it immediately shot at my anticipated list and honestly it did deliver it really did i like these kind of games not everything needs to be a cookie cutter standard thing do something different and that's what they did yeah i do like that you know i i never played all the way through psychonauts 2 but this doesn't feel like a like this is our big gigantic next title or even if i don't know if they would describe themselves making gigantic titles i guess psychonauts 2 when i look at how long it'd be that's like a 15 hour game so to play this and have it be more of a 6 to 8 hour like shorter experience you know i think they're i think for me this feels like the let's take a breather kind of game and let's make something that is more i guess about the art something that's more about the like i guess something different you know i mean like a palate cleanser between our next big project sort of thing i really appreciate it for that i always find it fascinating when we go and talk with developers of like these game jams or the office come together and having so many different ideas yeah and someone going oh i like that like let's do that and then the question i'm like well it's a six eight hour you know lighthouse game gonna cut it in this day and age and then being like being able to say no like let's make that right it's gonna be our one-off and we can keep making the large psychonauts games or the weird game that we make my thing is that like these games deserve to exist you know what i mean like fuck capitalism like a game like needs to be able to exist this shit shouldn't exist yeah like in today's day and age when we look at ea being bought right now microsoft's own this should not exist yeah like for thirty dollars i don't know if this sells well three dollars game pass and under the trillion dollar umbrella and hopefully feel it's like make the cool shit you want to make tim shaffer because it deserves to be made one thousand percent i totally understand too the idea of like man i'll love don't make a banjo but i also am the same mind of like what i i don't want to find a make a banjo or make this i feel like a double find made a banjo it'd be a weird ass banjo it's gonna be a weird banjo yeah like i think if they locked in they could they have the talent where they could make a traditional banjo 3e and it would be great or whatever but that's not who they are i feel like i'll be turning away from who they are i want them to use on what you're saying blessing is it was like remember a few years back there was all the talk about quentin tarantino making a star trek movie as much as i love tarantino movies him making a star it's not gonna be star trek so it's like well why are we doing it in the first place should do what they do and this is a result that you get so yeah very happy for that yeah i would love to know the inner workings of this because it does like to me on the outside it feels like yeah this can be made because you're underneath the trillion dollar umbrella you're protected by microsoft you can do this right and it's like you look like harris just went down right kind of south of midnight right now from compulsion games like all these games that's like man they're letting them just make games a few years ago like good for them like it's cool that we have cool things like this i just hope this maintains i get so worried what is it like in five years what is it like two years change this yeah yeah like is there or is there like a world where double fine just goes independent because microsoft's like yo you know we gotta make one we gotta find more money makers with our studios like i have no idea where their heads are at versus you know what the identity of double fine is it's the same fear that i have a media molecule sometimes on the playstation side where i'm like man y'all make weird games y'all make dreams and dreams are special i fucking love dreams but is that getting the job done on like on paper for playstation when it comes to the financials in the same way that i look at double fine i'm like is microsoft music or is microsoft like is phil spencer trying to shield like they all have a shield that's like no let them cook because that's who they are i hope that's the case but you never know keep making mad shit it's all hard to describe i do have one i got one and this was in act one where you go to that town you start doing the time time stuff you know to you know fix their problem you know that big statue in the middle you have to fix it but when you do it at the end they're literally throwing you a parade as you leave out of the area i just thought that was so cool i just love it if you guys do a lot of the side stuff i know i'm just like i did about two statues so like hey take the left path and you walk up and like rebuild the statue with the three little heads i think you do a lot of those i did maybe four or five of those but also they didn't feel that stand out to me yeah like i didn't feel like i feel they're just there to give you something to chase like some kind of extra thing but yeah i wasn't i never did it purposely i always i think i've just had i've had it built into my like gamer brain of if i see two paths take the other one first it's always sort of like well there's another pastor i'm like which way am i supposed to i have no idea what's the main path yeah so i go right and it's like well that was the main path i missed out on what's ever to the left hand side or i chose left i'm on the side thing now i have to backtrack and go over there so it very much felt like i just kind of guessed and i would either be there i wouldn't damn all right well paris thank you so much for joining us on this episode mike thank you bless for uh let us spoil this i do love the post conversations i'm like hey take the security blanket off let's just get wild with it because i do need this during reviews i'm like let's talk about everything right because like we have to talk about that wheel we had it was dope bro yeah it became a pegasus i love this game this is one of those 8.5 where i'm like i love this 8.5 of course this has been kind of funny games cast each week we get together about the biggest reviews previews and topics in video games live on youtube twitch on podcast versus around the globe if you love what you support us with kind of funny membership on patreon and youtube to get all of our shows ad free watch the court then live and get a daily exclusive show you can catch today's on youtube podcast services you can catch today's game showdown on youtube on the gamescast feed and know that until next time it's been our pleasure to serve you

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Solo Leveling: ARISE OVERDRIVE, the action RPG based on the popular Solo Leveling franchise,launches on November 17 and is open for preorder and wishlisting on Steam and XBOX PC. But folks at TwitchCon can experience an exclusive demo at the Solo...

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