Kimberly Rodatos - Unit Sales Estimations and Understanding If Your Budget Is Actually Viable episode artwork

EPISODE · Mar 26, 2021 · 58 MIN

Kimberly Rodatos - Unit Sales Estimations and Understanding If Your Budget Is Actually Viable

from IndieGameBusiness® · host Jay Powell

Are you ready to pitch your game to a publisher but you just don’t know how much budget is acceptable to ask for? Or do you simply want to learn how to get a quick fact check on your current scope? If you are interested in making your game viable for the market, this talk will give you an overview of where and what to look for and how estimating unit sales early on can help you understand if your scope and budget are viable. To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business Indie Game Business is produced by The Powell Group: powellgroupconsulting.com Watch the official live stream: twitch.tv/indiegamebusiness Watch Indie's live stream: twitch.tv/INDIE Join the Indie Game Business Discord: discord.gg/indiegamebusiness The Twitters to follow - Indie Game Business: twitter.com/BusinessIndie Powell Group Consulting: twitter.com/PowellGrp Jay: twitter.com/Powell_Jay INDIE: twitter.com/TheRealIndie

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Kimberly Rodatos - Unit Sales Estimations and Understanding If Your Budget Is Actually Viable

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