Learning C# by Developing Games with Unity with Harrison Ferrone episode artwork

EPISODE · Nov 19, 2021 · 1H 12M

Learning C# by Developing Games with Unity with Harrison Ferrone

from The Modern .NET Show

Remember: you can also always follow the show on Twitter @dotnetcoreshow, and the shows host on Twitter @podcasterJay or visit our Contact page. Welcome to season 4 of the award-winning .NET Core Podcast! Check that link for proof. The .NET Core Podcast is podcast where we reach into the core of the .NET technology stack and, with the help of the .NET community, present you with the information that you need in order to grok the many moving parts of one of the biggest cross-platform, multi-application frameworks on the planet. I am your host, Jamie "GaProgMan" Taylor. In this episode I talked with Harrison Ferrone about the extremely low barrier to entry that Unity and other modern video games engines have, how you don't need to have any programming experience in order to get started, and his book Learning C# by Developing Games with Unity 2021. Along the way, we discussed how programming classes should really have a reading list which contains both theory books and fictional novels - one of Harrison's suggestions is to have William Gibson's Neuromancer as required reading for programming classes. We also discuss the idea that almost anyone can be a programmer, as we're already doing in on a daily basis; as Harrison says: Take in input; make a decision; perform an action - Harrison The full show notes, including links to some of the things we discussed and a full transcription of this episode, can be found at https://dotnetcore.show/episode-87-learning-csharp-by-developing-games-with-unity-with-harrison-ferrone/   Useful Links from the episode: Harrison on Twitter Harrison on LinkedIn Harrison on Instagram Harrison on GitHub Learning C# by Developing Games with Unity 2021 Harrison on Packt Harrison on LinkedIn Learning Harrison on Pluralsight Remember to rate and review the show on Apple Podcasts, Podchaser, or wherever you find your podcasts, this will help the show's audience grow. Or you can just share the show with a friend. And don't forget to reach out via our Contact page. We're very interested in your opinions of the show, so please do get in touch. You can support the show by making a monthly donation one the show's Patreon page at: https://www.patreon.com/TheDotNetCorePodcast The .NET Core Podcast is a proud member of Jay and Jay Media. If you like this episode, please consider supporting our Podcasting Network. One $3 donation provides a week of hosting for all of our shows. You can support this show, and the others like it, at https://ko-fi.com/jayandjaymedia

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Learning C# by Developing Games with Unity with Harrison Ferrone

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This episode was published on November 19, 2021.

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Remember: you can also always follow the show on Twitter @dotnetcoreshow, and the shows host on Twitter @podcasterJay or visit our Contact page. Welcome to season 4 of the award-winning .NET Core Podcast! Check that link for proof. The .NET Core...

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