EPISODE · Apr 25, 2026 · 29 MIN
Learnings from Our first 3D Game in Godot (lgm2026)
from Chaos Computer Club - recent events feed (low quality) · host Alexander Lehmann
We are motionensemble, a small independent Animation Studio which mainly makes short explainers and shortfilms for small NGOs. In late 2025 we made our very first game. We chose the Godot (open source Game-) Engine because it had to run in a browser but we also wanted to utilize our favorite 3D tool in the process: Blender. We would like to share our experience about the process: What it was like making our first game. How easy / hard it was to adapt to the new tool and… give some broad overview how godot can be used to make pretty much anything: 2D / 3D Apps, Games, simple websites and even interactive books to learn something etc. Licensed to the public under https://creativecommons.org/licenses/by/4.0/ about this event: https://pretalx.c3voc.de/lgm-2026/talk/TEGTWF/
What this episode covers
We are motionensemble, a small independent Animation Studio which mainly makes short explainers and shortfilms for small NGOs. In late 2025 we made our very first game. We chose the Godot (open source Game-) Engine because it had to run in a browser but we also wanted to utilize our favorite 3D tool in the process: Blender. We would like to share our experience about the process: What it was like making our first game. How easy / hard it was to adapt to the new tool and… give some broad overview how godot can be used to make pretty much anything: 2D / 3D Apps, Games, simple websites and even interactive books to learn something etc. Licensed to the public under https://creativecommons.org/licenses/by/4.0/ about this event: https://pretalx.c3voc.de/lgm-2026/talk/TEGTWF/
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Learnings from Our first 3D Game in Godot (lgm2026)
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