Let Me Tell You About My Wikis episode artwork

EPISODE · Jun 2, 2026 · 26 MIN

Let Me Tell You About My Wikis

from Of Darkness & Light · host Daphne Garrido

Let Me Tell You About My Wikisthe ones I haven’t made yet:Philosophers StoneworksI Am Schizophrenic — I need help.Aether Project PodcastRage and Reconcile (sporting/game show)Social Work Reform Research and ConceptsHow Sex Magic Really WorksHistory’s Problem with Butt StuffRage & ReconcileIt is fast, physical, dramatic, safe, and strangely beautiful. It lets people release real anger, forge deep competitive camaraderie, and leaves both players and spectators feeling more whole, more human, and weirdly uplifted.How Rage & Reconcile WorksThe ArenaA circular padded pit about the size of a small basketball court, surrounded by a low, soft wall. The floor is springy and forgiving. No weapons, no striking the head or neck, no joint locks that can break bones. Think mixed martial arts with heavy safety rails.The TeamsTwo teams of 4–6 players each. Teams can be mixed gender, any size, any background. Before the match, each player publicly states one real anger they are carrying that day — something personal or societal. It can be as raw as “I’m furious at my ex” or “I’m angry the world keeps ignoring people like me.” The crowd hears it. The opposing team hears it. Then the game begins.The Rules – Three Phases* Rage Phase (4 minutes) Full contact, high energy. You are allowed — encouraged — to channel your stated anger into legal physical play: tackling, pushing, grappling, shielding, wrestling for territory. The goal is to push glowing “anger orbs” (soft, illuminated foam balls) into the opponent’s goal zone. It is loud, sweaty, and cathartic. You get to hit pads, slam into bodies, roar, and release. Safe gear (mouthguards, padded gloves, helmets with face shields, knee/elbow pads) makes serious injury extremely rare.* Reconcile Phase (3 minutes) The whistle blows and everything flips. Now you must work with one opponent you just fought. You are paired randomly. Together you have to carry a heavy “bridge beam” across the arena while the rest of both teams try to knock it down. You are literally forced to communicate, lift together, protect each other, and problem-solve under pressure. The crowd cheers loudest for the most beautiful teamwork moments.* Resolution Moment (30–60 seconds) Both teams form a circle. Each player must publicly say one thing they respected or learned about someone on the other team during the match. No fake compliments — the refs can call out insincerity. Then everyone does one synchronized physical act together (a group roar, a trust-fall line, or a simple linked-arm chant).The game ends with both teams exhausted, sweaty, and usually hugging or laughing. The scoreboard matters, but the real win is the visible shift from raw anger to earned respect.Why People Would Love It (and Get Addicted)* It’s hot. Beautiful bodies in motion, raw emotion, sweat, intensity, and then sudden tenderness. The contrast is magnetic.* It’s safe but feels dangerous. Real physical release without the injury rate of full-contact sports.* It’s dramatically watchable. The Rage Phase is pure adrenaline. The Reconcile Phase delivers emotional payoff that hits harder than any scripted drama.* It inspires wholeness. Players and spectators alike witness anger being honored, expressed, and then transformed into connection. You see people who were just slamming into each other suddenly protecting and lifting one another. It’s addictive because it scratches a deep human itch: “I can be fully myself — angry, competitive, flawed — and still belong.”Cognitive and emotional payoffWatching or playing Rage & Reconcile gives people a visceral experience of integration: anger is allowed, but it doesn’t get the final word. Strength and vulnerability coexist. Competition and camaraderie are not opposites — they complete each other. Over time, regular players and fans report feeling more able to hold their own contradictions in daily life without splitting or suppressing.Independent Research:Schizophrenics Need Hugslet’s get real about schizophreniaURCL Framework: A Universal Foundation of Relational Mathematics & Extended Thermodynamicsmathematical!Daphne’s Hometree Wikion the proposal for a schizophrenic and degenerative condition recovery homeThe Science of TransnessOnline, Living Wiki(CFA) Coherence Flow Analyticsa relational-geometry analytics system for the NBA My Writing - ScienceMy GoFundMeplease help me to get by in the short-term — my undiagnosed organizational disability is dreadfully incapacitating in practical matters This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit opheliaeverfall.substack.com

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Let Me Tell You About My Wikis

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Big Old Life: Heather Blackbird interviews people on planet earth. Heather Blackbird loves asking questions. This podcast is a learning experience. Join me, Heather Blackbird, as I talk to people about their lives. Frequency of new episodes is a little all over the place and I'm learning as I go. Big Old Life is a small way of talking about the vastness of life, one person at a time. If you are reading this or found this podcast it's probably because someone you know gave you a link to it. :) Explicit Tales Of A Superstar DJ The Insomniac Spun seemingly out of nowhere from her complacent life in the corporate world, turned seemingly overnight from 16-Hour shift work and into the life of a literally starving artist and working musician, The Protagonist navigates her supposed rise to fame and superstardom on a journey through spiritual awakening, coming-of-age, and intimate self-realization--guided by an omnipresent force and equipped with the power of love, magic, and music. {Enter The Multiverse.} [The Festival Project] The Festival Project, Inc.™ is a multidimensional multimedia platform which encompasses exploratory and artistic social personifications and expressions on cosmic theory, spirituality, growth, health & wellness, philosophy and theoretic dynamics in entertainment such as music, design, film, television, radio, dance and festival culture, art, fashion, literature, and science. The Festival Project™ and its subsidiary Non-Profit, The Collective Complex © aims to challenge modern artistic and philosop Explicit Bitcoin Is Dead Trey Carson Welcome to Bitcoin is Dead, the ultimate Bitcoin variety show where host Trey takes you on a journey through the ever-evolving world of Bitcoin. Each episode brings new personalities, fascinating locations, and insightful conversations with politicians, educators, and innovators shaping the future of Bitcoin. Whether you're a seasoned Bitcoiner or just starting your journey, tune in for thought-provoking discussions, unique perspectives, and a deep dive into the ideas and people driving the Bitcoin revolution. Explicit The Sacred +Profane Podcast nephtaragrace The Sacred + Profane Podcast is a provocative conversation dedicated to cementing a better future for all. We specialize in unpacking the nuances of what is considered sacred and profane, particularly focusing on sex, death, and all that pertains to the circle of life. Our aim in focusing on such ”taboo” subject matter is to demystify what is unconscious, bring to light what has been known for centuries as ”the occult,” and empower the rapid transformation that is occurring on the Planet. Explicit

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This episode was published on June 2, 2026.

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Let Me Tell You About My Wikisthe ones I haven’t made yet:Philosophers StoneworksI Am Schizophrenic — I need help.Aether Project PodcastRage and Reconcile (sporting/game show)Social Work Reform Research and ConceptsHow Sex Magic Really...

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