EPISODE · Jun 28, 2018 · 40 MIN
Level 96: Julian Kwasneski (Bay Area Sound)
from Level with Emily Reese · host Emily Reese and Sam Keenan
Sound designer Julian Kwasneski started Bay Area Sound in 2000 after he left LucasArts. He's worked on audio for Star Wars games, Firewatch, nearly every Telltale Games project, and many more. You can support Level with Emily Reese on Patreon.
What this episode covers
Sound designer Julian Kwasneski started Bay Area Sound in 2000 after he left LucasArts. He's worked on audio for Star Wars games, Firewatch, nearly every Telltale Games project, and many more. You can support Level with Emily Reese on Patreon.
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Level 96: Julian Kwasneski (Bay Area Sound)
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