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Level Design Lobby - Ep2: Rime's Perspective episode artwork

Sep 16, 2017 31 min

Level Design Lobby - Ep2: Rime's Perspective

from Level Design Lobby

In this episode, Max will be breaking down how to use 'Perspective' in level design. How it can be used well and poorly. The main example throughout this podcast will be 'Rime' in particular how they used perspective in their HUB level design. Please Subscribe ---- Rime: https://goo.gl/uody4Q ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/ Please subscribe on youtube: https://goo.gl/mGqkv7 Please subscribe on SoundCloud: https://soundcloud.com/user-576014352

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Level Design Lobby - Ep2: Rime's Perspective

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This episode is 31 minutes long.

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This episode was published on September 16, 2017.

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