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EPISODE · Mar 4, 2025 · 18 MIN

Level Design Lobby - Reading Material #67

from Level Design Lobby

March is here, so we are kicking off with a great list of incredible resources for you to checkout & grow from! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://gamedevheroes.co/nominations-2025/ -------------------------------------- Resources -------------------------------------- Aiming System: https://www.gamedeveloper.com/design/how-to-create-a-fair-auto-aiming-system-in-a-robot-shooter- Mechanics for TableTop RPG: https://youtu.be/6sXdCKd0XdE?feature=shared 9 Risks for Horro Development: https://www.gamedeveloper.com/business/gnarly-content-9-risks-for-horror-game-development Demystifying Creativity: https://youtu.be/rNM-2UFovYk?feature=shared Dying Light 2: https://www.gamedeveloper.com/production/deep-dive-harnessing-the-power-of-player-feedback-with-dying-light-2 ------------------------------ Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social

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Level Design Lobby - Reading Material #67

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