Level Up Learning: Gamifying Your Classroom with Michele Haiken episode artwork

EPISODE · Aug 8, 2024 · 33 MIN

Level Up Learning: Gamifying Your Classroom with Michele Haiken

from Beyond Standards: The Reality of Teaching · host Joe Rohrhoff and Jeff Balagna

In this episode, we dive into the fascinating world of gamifying the classroom with Michele Haiken, author of Gamify Literacy: Boost Comprehension, Collaboration, and Learning. Michele, a seasoned English teacher from Westchester, New York, and adjunct professor at Manhattanville College, shares her extensive experience and innovative strategies for integrating game-based learning into the classroom. Michele discusses the inspiration behind her approach, highlighting the importance of engagement and motivation in student learning. She explains how gamification can transform traditional assignments into exciting quests and missions, keeping students intrigued and on their toes. Throughout the episode, Michele provides practical examples and insights into creating a gamified learning environment, drawing from her experiences with tools like Classcraft and her blog, The Teaching Factor. Links Mentioned in the Episode: Gamify Literacy: Boost Comprehension, Collaboration, and Learning Classcraft The Teaching Factor

In this episode, we dive into the fascinating world of gamifying the classroom with Michele Haiken, author of Gamify Literacy: Boost Comprehension, Collaboration, and Learning. Michele, a seasoned English teacher from Westchester, New York, and adjunct professor at Manhattanville College, shares her extensive experience and innovative strategies for integrating game-based learning into the classroom. Michele discusses the inspiration behind her approach, highlighting the importance of engagement and motivation in student learning. She explains how gamification can transform traditional assignments into exciting quests and missions, keeping students intrigued and on their toes. Throughout the episode, Michele provides practical examples and insights into creating a gamified learning environment, drawing from her experiences with tools like Classcraft and her blog, The Teaching Factor. Links Mentioned in the Episode: Gamify Literacy: Boost Comprehension, Collaboration, and Learning Classcraft The Teaching Factor

NOW PLAYING

Level Up Learning: Gamifying Your Classroom with Michele Haiken

0:00 33:36

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of Beyond Standards: The Reality of Teaching?

This episode is 33 minutes long.

When was this Beyond Standards: The Reality of Teaching episode published?

This episode was published on August 8, 2024.

What is this episode about?

In this episode, we dive into the fascinating world of gamifying the classroom with Michele Haiken, author of Gamify Literacy: Boost Comprehension, Collaboration, and Learning. Michele, a seasoned English teacher from Westchester, New York, and...

Can I download this Beyond Standards: The Reality of Teaching episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!