Lineare Level vs. Open World - DevPlay episode artwork

EPISODE · Nov 26, 2019 · 24 MIN

Lineare Level vs. Open World - DevPlay

from DevPlay - Der Entwicklertalk · host TIKWA

Ist Open World immer besser? Welche Vorteile bieten lineare Level? Ist ein Kompromiss möglich? Die Piranhas laden diese Woche wieder ein. Björn Pankratz, Dominik Plaßmann von Sluggerfly, Jan Theysen von KING Art Games und Adrian Goersch von Black Forest Games diskutieren die Vor- und Nachteile von linearen Level und Open World Folgt uns auf Facebook! https://www.facebook.com/DevPlayDE/ DevPlay auf Youtube: https://www.youtube.com/channel/UCBpLluuq7BBFMaD1BuViXcg In Kooperation mit GameStar Plus!

Episode metadata supplied by the publisher feed · Published Nov 26, 2019

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Lineare Level vs. Open World - DevPlay

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