Live Service Games Are Starting to Fall Off | Gies #86 episode artwork

EPISODE · Apr 10, 2026 · 58 MIN

Live Service Games Are Starting to Fall Off | Gies #86

from Games Industry Executive Summary · host Mighty Diamonds

On this episode, Dave, Manu, and Andre discuss how player behavior and game design have evolved from save systems and difficulty to modern live service trends. They break down the rise and fall of major games like Overwatch, explore what makes some live service titles last while others decline, and highlight emerging successes like Crimson Desert and Arc Raiders. Weekly intelligence on the games industry — strategy, data, market dynamics.For publishers, investors, and platform teams.Subscribe: giesweekly.substack.com Keywordsgaming industry, live service games, overwatch 2, overwatch update, why live service games fail, why games succeed, steam trends, pc gaming, player retention

On this episode, Dave, Manu, and Andre discuss how player behavior and game design have evolved from save systems and difficulty to modern live service trends. They break down the rise and fall of major games like Overwatch, explore what makes some live service titles last while others decline, and highlight emerging successes like Crimson Desert and Arc Raiders. Weekly intelligence on the games industry — strategy, data, market dynamics.For publishers, investors, and platform teams.Subscribe: giesweekly.substack.com Keywordsgaming industry, live service games, overwatch 2, overwatch update, why live service games fail, why games succeed, steam trends, pc gaming, player retention

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Live Service Games Are Starting to Fall Off | Gies #86

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This episode was published on April 10, 2026.

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On this episode, Dave, Manu, and Andre discuss how player behavior and game design have evolved from save systems and difficulty to modern live service trends. They break down the rise and fall of major games like Overwatch, explore what makes some...

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