Ludology Episode 27 - Case Study: Eclipse episode artwork

EPISODE · Mar 4, 2012 · 1H 18M

Ludology Episode 27 - Case Study: Eclipse

from Ludology

In this episode, Ryan and Geoff look at the hot new space game Eclipse as a way of revisiting topics from prior shows. How does Eclipse handle issues like multiple strategies, turn sequence, and victory points? What works and what doesn't? Please join us for an in depth exploration of the design of Eclipse.

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Ludology Episode 27 - Case Study: Eclipse

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How long is this episode of Ludology?

This episode is 1 hour and 18 minutes long.

When was this Ludology episode published?

This episode was published on March 4, 2012.

What is this episode about?

In this episode, Ryan and Geoff look at the hot new space game Eclipse as a way of revisiting topics from prior shows. How does Eclipse handle issues like multiple strategies, turn sequence, and victory points? What works and what doesn't? Please...

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