EPISODE · Mar 4, 2012 · 1H 18M
Ludology Episode 27 - Case Study: Eclipse
from Ludology
In this episode, Ryan and Geoff look at the hot new space game Eclipse as a way of revisiting topics from prior shows. How does Eclipse handle issues like multiple strategies, turn sequence, and victory points? What works and what doesn't? Please join us for an in depth exploration of the design of Eclipse.
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Ludology Episode 27 - Case Study: Eclipse
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This episode is 1 hour and 18 minutes long.
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This episode was published on March 4, 2012.
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