Ludology Episode 36 - Case Study: Ticket To Ride episode artwork

EPISODE · Jul 9, 2012 · 1H 16M

Ludology Episode 36 - Case Study: Ticket To Ride

from Ludology

Ryan and Geoff take a close analytical look at Alan Moon's Ticket To Ride, and lift up the hood to figure out what makes it tick.  What design decisions set it apart from similar games?  How does it draw on Moon's earlier work? And what does it do better than other mainstream euro games like Settlers of Catan? Duration: 01:15

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Ludology Episode 36 - Case Study: Ticket To Ride

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How long is this episode of Ludology?

This episode is 1 hour and 16 minutes long.

When was this Ludology episode published?

This episode was published on July 9, 2012.

What is this episode about?

Ryan and Geoff take a close analytical look at Alan Moon's Ticket To Ride, and lift up the hood to figure out what makes it tick.  What design decisions set it apart from similar games?  How does it draw on Moon's earlier work? And what does it do...

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