Ludology Episode 54 - The Long and the Short of it. episode artwork

EPISODE · Apr 21, 2013 · 1H 4M

Ludology Episode 54 - The Long and the Short of it.

from Ludology

Ryan and Geoff discuss the interplay between short and long-term objectives in games. How can designers use these to create a richer game experience? What impact do they have on complexity and the learning curve? Duration: 01:04:15 This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!

Episode metadata supplied by the publisher feed · Published Apr 21, 2013

Embed this episode

NOW PLAYING

Ludology Episode 54 - The Long and the Short of it.

0:00 1:04:09

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

Frequently Asked Questions

How long is this episode of Ludology?

This episode is 1 hour and 4 minutes long.

When was this Ludology episode published?

This episode was published on April 21, 2013.

Can I download this Ludology episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!