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Machine Learning - Part 3 - Human Face 3D Relighting - Flame 2020 episode artwork

EPISODE · Apr 16, 2019 · 13 MIN

Machine Learning - Part 3 - Human Face 3D Relighting - Flame 2020

from The Flame Learning Channel · host Autodesk

In part 3, we continue with the “Face Maps” generator to extract a normals and depth map of the human face. You learn how to deal with shots other than close ups using constraints and the region of interest. Finally, you learn how to uses these generated maps with 3D lights in the Action 3D compositor to relight the human face.

Episode metadata supplied by the publisher feed · Published Apr 16, 2019

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Machine Learning - Part 3 - Human Face 3D Relighting - Flame 2020

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