MADFINGER Games: Killing zombies as a challenge for Back-End and Analytics episode artwork

EPISODE · Jul 23, 2021 · 1H 15M

MADFINGER Games: Killing zombies as a challenge for Back-End and Analytics

from Cloud Do You Do? · host Erik Ferencz, Pavel Fryblík, Petr Matoušek

Petr Matoušek (Cloud Back-End Developer) and Pavel Fryblík (Lead Data Analyst) from indie gaming studio MADFINGER Games talk about back-end and analytics in the world of mobile gaming and cloud. Erik Ferencz (Cloud developer and Full Stack Engineer) asks about how they work with analytics and users data, and how they handle their huge infrastructure. We are Revolgy - a global cloud partner. Our cloud engineers and architects provide professional and managed services for your projects on GCP and AWS. In a nutshell, we help to make life digital-native companies, SMBs and corporates in the cloud easier. Check our website revolgy.com for more information. Make sure to follow Revolgy on Spotify, Linkedin, and X. Thanks a lot for listening, and see you next time!

Episode metadata supplied by the publisher feed · Published Jul 23, 2021

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Petr Matoušek (Cloud Back-End Developer) and Pavel Fryblík (Lead Data Analyst) from indie gaming studio MADFINGER Games talk about back-end and analytics in the world of mobile gaming and cloud. Erik Ferencz (Cloud developer and Full Stack Engineer) asks about how they work with analytics and users data, and how they handle their huge infrastructure.

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MADFINGER Games: Killing zombies as a challenge for Back-End and Analytics

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