Making Design Choices for a Game Setting - 002
from Dieku Podcast Hosted by Dieku Games
Discussing the philosophy and design choices in making the Cities Grimm game setting, trying to balance the super hero genre with occult darkness, gangbusters, Cthulhu and temple run style games. LINKS TO DIEKU GAMES diekugames.com Twitter.com/diekugames Instagram.com/diekugames
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This episode is 20 minutes long.
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This episode was published on February 27, 2021.
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