Mark Wells | Games Workshop CEO episode artwork

EPISODE · Mar 18, 2024 · 1H 24M

Mark Wells | Games Workshop CEO

from In Conversation with Jordan Sorcery · host Jordan Sorcery

Mark Wells in conversation with Jordan Sorcery.We explore a period of incredible change in the organisation as it shifts from the 90s approach of 2 core games (Warhammer Fantasy & Warhammer 40,000) with specialist games like Gorka Morka, Necromunda, and Mordheim alongside them, to the 2000s focus on 3 core systems - Warhammer Fantasy Battle, 40K, and the Lord of the Rings.During Mark's tenure at the company there were many exciting, challenging, and at times controversial decisions, changes, and products. This was the era that saw the rise of the internet, the legal wrangles with Chapter House, the end and then return of the boxed game (and one of the best GW ever made in Space Hulk 3rd edition), the introduction of one-man retail stores, and a host of other inflection points in the story of Games Workshop.Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [My Discord is now exclusive to Patreon supporters]This episode was originally released via YouTube: https://youtu.be/jh3o-BkXpNwLaugh Love LawReal conversations. Real people. Real impact. A podcast about life, law and...Listen on: Apple Podcasts   SpotifySupport the show

Mark Wells in conversation with Jordan Sorcery. We explore a period of incredible change in the organisation as it shifts from the 90s approach of 2 core games (Warhammer Fantasy & Warhammer 40,000) with specialist games like Gorka Morka, Necromunda, and Mordheim alongside them, to the 2000s focus on 3 core systems - Warhammer Fantasy Battle, 40K, and the Lord of the Rings. During Mark's tenure at the company there were many exciting, challenging, and at times controversial decisions, c...

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Mark Wells | Games Workshop CEO

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This episode is 1 hour and 24 minutes long.

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This episode was published on March 18, 2024.

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Mark Wells in conversation with Jordan Sorcery.We explore a period of incredible change in the organisation as it shifts from the 90s approach of 2 core games (Warhammer Fantasy & Warhammer 40,000) with specialist games like Gorka Morka, Necromunda,...

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