Martin Wallace | Board Game Designer episode artwork

EPISODE · Mar 18, 2024 · 1H 2M

Martin Wallace | Board Game Designer

from In Conversation with Jordan Sorcery · host Jordan Sorcery

Martin Wallace in conversation with Jordan Sorcery. The legendary game designer behind Brass, A Few Acres of Snow, Study in Emerald, Struggle of Empires, and Discworld: Ankh-Morpork joins me to talk about the process, business, and career of games design; the use of kickstarter for launching new games; and the projects he’s working on for the future.Starting from a retail job in Games Workshop to working with Steve Jackson and Ian Livingstone on a new Fighting Fantasy Adventures game, Wallace has designed countless classic games and regularly held the top spot on the BoardGameGeek 100 best games. We explore story-first games design, the challenges and successes of working in the games industry, and talk about some of the best board games ever made!Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [My Discord is now exclusive to Patreon supporters]This episode was originally released via YouTube: https://youtu.be/w7JaKmUpwpcSupport the show

Martin Wallace in conversation with Jordan Sorcery. The legendary game designer behind Brass, A Few Acres of Snow, Study in Emerald, Struggle of Empires, and Discworld: Ankh-Morpork joins me to talk about the process, business, and career of games design; the use of kickstarter for launching new games; and the projects he’s working on for the future. Starting from a retail job in Games Workshop to working with Steve Jackson and Ian Livingstone on a new Fighting Fantasy Adventures game, Walla...

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Martin Wallace | Board Game Designer

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How long is this episode of In Conversation with Jordan Sorcery?

This episode is 1 hour and 2 minutes long.

When was this In Conversation with Jordan Sorcery episode published?

This episode was published on March 18, 2024.

What is this episode about?

Martin Wallace in conversation with Jordan Sorcery. The legendary game designer behind Brass, A Few Acres of Snow, Study in Emerald, Struggle of Empires, and Discworld: Ankh-Morpork joins me to talk about the process, business, and career of games...

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