EPISODE · Dec 27, 2025 · 1H 25M
Mastering Shader Programming & Technical Art with Harry | The Generalists Podcast
from The Generalists with Jack Gutmann
Harry shares his unique journey from self-taught 3D modeling and programming to mastering shader coding (HLSL) and creating stunning visual effects.Learn practical advice on overcoming shader intimidation, boosting your coding skills, and the mindset needed to thrive in the technical art field.SUPPORT THE PODCAST- Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW- Get one of the Courses: https://linktr.ee/jack.the.generalist/shopKey Resources Mentioned:- The Book of Shaders (shader fundamentals & interactive tutorials): https://thebookofshaders.com- Ray Tracing in One Weekend (ray tracing basics in C++): https://raytracing.github.io- Harry’s Blog (technical art tutorials & insights): https://halisavakis.com- HAZE Volumetric Fog Asset for Unity URP: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/haze-volumetric-fog-lighting-for-urp-336656- Sebastian Lague’s YouTube Channel (game dev & technical art tutorials): https://www.youtube.com/@SebastianLagueTimestamps:00:00:00 - Introduction to Harry00:01:55 - Harry’s art journey00:06:00 - Learning shaders00:12:00 - To be a Technical Artist00:18:00 - Communication00:22:00 - Intimidation with shader programming00:27:00 - Advice for self-learners00:31:00 - Understanding vector math00:38:00 - Managing freelancing work00:44:00 - Artistic vision Vs Technical skills00:50:00 - Render pipeline insights00:56:00 - The evolution of shader tools01:03:30 - Recommended resources01:23:30 - Avoid shortcuts, embrace learning01:25:00 - Outro
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Mastering Shader Programming & Technical Art with Harry | The Generalists Podcast
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