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Matchbox Texture Grids - HUD Graphics with a Custom Grid episode artwork

May 20, 2016 11 min

Matchbox Texture Grids - HUD Graphics with a Custom Grid

from The Flame Learning Channel Hosted by Autodesk

This video picks up from the previous video covering the Matchbox Texture Grid Shaders. In this video you learn how to create some easy HUD graphics by cusotmizing the GLSL code and XML files of the Matchbox Texture Grid shader. The changes are required in order to accommodate grids and tiles that are a different resolutions as well as increase the number tiles available in a grid image. The grid and tiles can be any resolution you want and filled with anything from graphic elements to text, titles or logos. Just remember to update the GLSL code and XML to be aware of the changes.

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Matchbox Texture Grids - HUD Graphics with a Custom Grid

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This episode was published on May 20, 2016.

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