EPISODE · Jul 24, 2013 · 5 MIN
Matching the Environment - Part 4
from 3ds Max Learning Channel · host Autodesk
With the mental ray-based lighting in place, you now turn your attention to materials. To make the most of the mental ray engine, you will use mr materials accordingly.
Embed this episode
Ready to play
Matching the Environment - Part 4
0:00
5:36
1×
No transcript for this episode yet
Similar Episodes
No similar episodes found.
Similar Podcasts
Frequently Asked Questions
How long is this episode of 3ds Max Learning Channel?
This episode is 5 minutes long.
When was this 3ds Max Learning Channel episode published?
This episode was published on July 24, 2013.
Can I download this 3ds Max Learning Channel episode?
Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!