"Maybe a Zeldo." Enemy AI; Co-op Games; Speedrunning episode artwork

EPISODE · Jul 25, 2017

"Maybe a Zeldo." Enemy AI; Co-op Games; Speedrunning

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design and narrative design, Stephen collaborated on a discussion about co-op games, and Martha shared her excitement about the recently held Summer Games Done Quick speedrunning event.Discuss this episode on Reddit using this thread at r/gamedev!Stephen is on Twitter @leonyx03Some highlights from Mark's VR night!highlight 1highlight 2highlight 30:03:00Enemy AIDesign Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Desi…Extra CreditsYouTubeNobody dies on the first goombaSephzillaDestructoid2007 AiGameDev.com Awards: Technical Innovation in Game AIEnemy design and enemy AI for melee combat systemsBart VossenGame DeveloperAnalysing Mario to Master Super Mario MakerGame Maker's ToolkitYouTubeChip’s Challenge:1AZabrush CimahiYouTubeSaltybetTwitchseebotschatTwitchThe Perfect Organism | The AI of Alien: IsolationTommy ThompsonAI and GamesA Thousand Tiny Details: Emergent Storytelling in Slime RancherSteven LumpkinTwitterPeople Have Discovered The Perfect Way To Mess With Your CatRachael KrishnaBuzzfeedMeet the Artist Using Ritual Magic to Trap Self-Driving CarsBeckett MufsonVice0:29:40Co-op GamesMartha asked Mark to cut a part out of this section, but Stephen edited this episode, so...Overcooked: How To Make Co-op Cookery FunPhilippa WarrRock Paper ShotgunMiyamoto talks Super Mario Galaxy co-opAlexander SliwinskiEngadget0:47:42SpeedrunningAwesome Games Done QuickSpeedDemosArchiveOcarina of Time - Skip 99% of Traveling Across the FieldSwordless LinkYouTubeThe Man Who Does The Impossible in Super Mario 64Patricia HernandezKotakuSpeedrunning RulesBlindfolded speedrun raceNoko OnlineYouTubeI can't believe this actually happened (glitch discovered during blindfolded sp…TokyoboiYouTubeKotaku’s speedrun articlesKotakuIntelligent Qube by caneofpacciGames Done QuickYouTubeTASBot plays Brain Age by micro500, xy2_ in 20:06 - Games Done QuickYouTubeWorld Record Progression: Super Mario WorldSummoning SaltYouTube0:00 / 29:59 I Am Bread by Blood_Thunder in 20:50Games Done QuickYouTube0:00 / 1:06:01 The Talos Principle by Azorae in 58:16 Games Done QuickYouTubeTomb Raider: Underworld hard modeJarekSpeed Demos ArchiveYes, you can speedrun in FingeanceNew Trick Has Ocarina of Time Speedrunners Debating What A Glitch Actually IsHeather AlexandraKotaku

The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design and narrative design, Stephen collaborated on a discussion about co-op games, and Martha shared her excitement about the recently held Summer Games Done Quick speedrunning event.Discuss this episode on Reddit using this thread at r/gamedev!Stephen is on Twitter @leonyx03Some highlights from Mark's VR night!highlight 1highlight 2highlight 30:03:00Enemy AIDesign Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Desi…Extra CreditsYouTubeNobody dies on the first goombaSephzillaDestructoid2007 AiGameDev.com Awards: Technical Innovation in Game AIEnemy design and enemy AI for melee combat systemsBart VossenGame DeveloperAnalysing Mario to Master Super Mario MakerGame Maker's ToolkitYouTubeChip’s Challenge:1AZabrush CimahiYouTubeSaltybetTwitchseebotschatTwitchThe Perfect Organism | The AI of Alien: IsolationTommy ThompsonAI and GamesA Thousand Tiny Details: Emergent Storytelling in Slime RancherSteven LumpkinTwitterPeople Have Discovered The Perfect Way To Mess With Your CatRachael KrishnaBuzzfeedMeet the Artist Using Ritual Magic to Trap Self-Driving CarsBeckett MufsonVice0:29:40Co-op GamesMartha asked Mark to cut a part out of this section, but Stephen edited this episode, so...Overcooked: How To Make Co-op Cookery FunPhilippa WarrRock Paper ShotgunMiyamoto talks Super Mario Galaxy co-opAlexander SliwinskiEngadget0:47:42SpeedrunningAwesome Games Done QuickSpeedDemosArchiveOcarina of Time - Skip 99% of Traveling Across the FieldSwordless LinkYouTubeThe Man Who Does The Impossible in Super Mario 64Patricia HernandezKotakuSpeedrunning RulesBlindfolded speedrun raceNoko OnlineYouTubeI can't believe this actually happened (glitch discovered during blindfolded sp…TokyoboiYouTubeKotaku’s speedrun articlesKotakuIntelligent Qube by caneofpacciGames Done QuickYouTubeTASBot plays Brain Age by micro500, xy2_ in 20:06 - Games Done QuickYouTubeWorld Record Progression: Super Mario WorldSummoning SaltYouTube0:00 / 29:59 I Am Bread by Blood_Thunder in 20:50Games Done QuickYouTube0:00 / 1:06:01 The Talos Principle by Azorae in 58:16 Games Done QuickYouTubeTomb Raider: Underworld hard modeJarekSpeed Demos ArchiveYes, you can speedrun in FingeanceNew Trick Has Ocarina of Time Speedrunners Debating What A Glitch Actually IsHeather AlexandraKotaku

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"Maybe a Zeldo." Enemy AI; Co-op Games; Speedrunning

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The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design...

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