Microsoft will use cloud streaming to future-proof the Xbox One episode artwork

EPISODE · Jun 21, 2021 · 5 MIN

Microsoft will use cloud streaming to future-proof the Xbox One

from The Art Of Struggle. · host PIXEL SULTAN

Microsoft will use cloud streaming to prevent the Xbox One from becoming obsolete as games become reliant on next-gen hardware. Outlining its future-proofing plans on the Xbox Wire blog, Microsoft said it intends to bring upcoming titles like Starfield, Redfall, and more (unveiled during its recent E3 conference) to last-generation consoles by tapping into Xbox Cloud Gaming technology. The technology is already being used to let Xbox Game Pass subscribers play console titles on mobile devices, tablets, and browsers, so utilizing it to keep older console hardware in play feels like the logical next step. "You’ll see many games this holiday, including Forza Horizon 5, which will boast DirectX Raytracing on both Xbox Series X and S, and Battlefield 2042, which will run at 60fps while supporting 128 players on Xbox Series X|S. Some games launching next year from our first-party studios and partners, such as Starfield, Redfall, and S.T.A.L.K.E.R. 2 require the speed, performance, and technology of Xbox Series X|S," said the company. Sources https://www.gamasutra.com/view/news/383528/Microsoft_will_use_cloud_streaming_to_futureproof_the_Xbox_One.php June 16, 2021 | By Chris Kerr

Episode metadata supplied by the publisher feed · Published Jun 21, 2021

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Microsoft will use cloud streaming to future-proof the Xbox One

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