"Mindworm husbandry." 4X Games; Actionable Gamification by Yu-kai Chou episode artwork

EPISODE · Dec 16, 2020

"Mindworm husbandry." 4X Games; Actionable Gamification by Yu-kai Chou

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.0:05:084X GamesWhat Makes a 4X Game"Micah ""Marlowe"" Dutro"ExplorminateWelcome to CivAnon2KYouTubeThe Best Scenarios in Civilization 6Sam WoodrickGameRant'Civilization' and Strategy Games' Progress DelusionGabriel SoaresViceColonialism is Fun? Sid Meier’s Civilization and the Gamification of ImperialismNick PullenImperial & Global Forum0:40:44Actionable Gamification by Yu-kai ChouYu-kai Chou: Gamification & Behavioral DesignOur evil counterparts went deep on Gamer Motivation Profiles in thier first takeover of the show:Evil Games Club! Bartle’s Player Types for Gamification"Janaki Mythily Kumar, Mario Herger, and Rikke Friis Dam "Interaction Design FoundationThe 4 Keys to FunNicole LazzaroXEODesignDid eBay Just Prove That Paid Search Ads Don’t Work?Ray FismanHarvard Business Review

Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.0:05:084X GamesWhat Makes a 4X Game"Micah ""Marlowe"" Dutro"ExplorminateWelcome to CivAnon2KYouTubeThe Best Scenarios in Civilization 6Sam WoodrickGameRant'Civilization' and Strategy Games' Progress DelusionGabriel SoaresViceColonialism is Fun? Sid Meier’s Civilization and the Gamification of ImperialismNick PullenImperial & Global Forum0:40:44Actionable Gamification by Yu-kai ChouYu-kai Chou: Gamification & Behavioral DesignOur evil counterparts went deep on Gamer Motivation Profiles in thier first takeover of the show:Evil Games Club! Bartle’s Player Types for Gamification"Janaki Mythily Kumar, Mario Herger, and Rikke Friis Dam "Interaction Design FoundationThe 4 Keys to FunNicole LazzaroXEODesignDid eBay Just Prove That Paid Search Ads Don’t Work?Ray FismanHarvard Business Review

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"Mindworm husbandry." 4X Games; Actionable Gamification by Yu-kai Chou

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Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.0:05:084X GamesWhat Makes a 4X Game"Micah ""Marlowe""...

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