EPISODE · Dec 16, 2020
"Mindworm husbandry." 4X Games; Actionable Gamification by Yu-kai Chou
from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark
Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.0:05:084X GamesWhat Makes a 4X Game"Micah ""Marlowe"" Dutro"ExplorminateWelcome to CivAnon2KYouTubeThe Best Scenarios in Civilization 6Sam WoodrickGameRant'Civilization' and Strategy Games' Progress DelusionGabriel SoaresViceColonialism is Fun? Sid Meier’s Civilization and the Gamification of ImperialismNick PullenImperial & Global Forum0:40:44Actionable Gamification by Yu-kai ChouYu-kai Chou: Gamification & Behavioral DesignOur evil counterparts went deep on Gamer Motivation Profiles in thier first takeover of the show:Evil Games Club! Bartle’s Player Types for Gamification"Janaki Mythily Kumar, Mario Herger, and Rikke Friis Dam "Interaction Design FoundationThe 4 Keys to FunNicole LazzaroXEODesignDid eBay Just Prove That Paid Search Ads Don’t Work?Ray FismanHarvard Business Review
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"Mindworm husbandry." 4X Games; Actionable Gamification by Yu-kai Chou
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