EPISODE · Apr 14, 2026 · 2H 58M
Mutant Year Zero 2026 Q2 Session 2
from Playing at the Hearth · host The Open Hearth Gaming Community
Session 2 of our Mutant Year Zero campaign starts with Assembly at the Highland Mall Ark: the group adds Defenses, launches another zone expedition for food and water, and scrambles to deal with Johnammed’s control of the water supply. Before leaving, Wilo learns a huge secret from Eriel—the elder believes she’s pregnant, apparently by someone from outside the Ark. Rasper talks Marlotte into letting Astrina join the expedition, Zippo builds a rot suit out of scrap, and Tavri checks in with Sixster, who wants first crack at any valuable finds.Out in the Zone, the party heads west with Yassan and Astrina, finds an old police station, and discovers it’s home to a giant venomous spider. After a brutal fight, they kill it, patch up Donut and Wilo, and search the station. Their haul includes a compound bow, three arrows, and a strange piece of advanced scrap. They decide to bunker down there for the night, turning the station into a possible safehouse. Back at the Ark, though, things keep getting worse—the population drops by 3 at session end.Original video: https://www.youtube.com/watch?v=hqm3yWhHy8Q ★ Support this podcast on Patreon ★
What this episode covers
Session 2 of our Mutant Year Zero campaign starts with Assembly at the Highland Mall Ark: the group adds Defenses, launches another zone expedition for food and water, and scrambles to deal with Johnammed’s control of the water supply. Before leaving, Wilo learns a huge secret from Eriel—the elder believes she’s pregnant, apparently by someone from outside the Ark. Rasper talks Marlotte into letting Astrina join the expedition, Zippo builds a rot suit out of scrap, and Tavri checks in with Sixster, who wants first crack at any valuable finds.Out in the Zone, the party heads west with Yassan and Astrina, finds an old police station, and discovers it’s home to a giant venomous spider. After a brutal fight, they kill it, patch up Donut and Wilo, and search the station. Their haul includes a compound bow, three arrows, and a strange piece of advanced scrap. They decide to bunker down there for the night, turning the station into a possible safehouse. Back at the Ark, though, things keep getting worse—the population drops by 3 at session end.Original video: https://www.youtube.com/watch?v=hqm3yWhHy8Q ★ Support this podcast on Patreon ★
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Mutant Year Zero 2026 Q2 Session 2
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