Narrative Design in Videogames with Alexander Swords episode artwork

EPISODE · Mar 5, 2022 · 16 MIN

Narrative Design in Videogames with Alexander Swords

from ACMI Stories & Ideas · host ACMI

This fortnight, we're talking to writer and narrative designer, and ACMI X resident, Alexander Swords. Alexander made the switch from writing for film to writing for videogames, and he now advocates for the power of interactive narrative and the need for diverse future storytellers. His work explores emotional games, games for change and the adaptation and evolution of stories moving to new mediums. His book, Forest Paths Method for Narrative Design (2020), provides an accessible and collaborative approach to writing and narrative design for interactive and non-interactive storytelling. It is now used internationally to develop, research and educate in the fields of videogames and screenwriting. In this episode, we discuss the intersection of videogames and film, focusing on development, production, distribution and technology. This chat explores ways practitioners across both industries already are and can continue to take advantage of opportunities within these artistic forms.

Episode metadata supplied by the publisher feed · Published Mar 5, 2022

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