Nice Games Jam: "Space Mall Mystery VHS Game" episode artwork

EPISODE · Dec 5, 2024

Nice Games Jam: "Space Mall Mystery VHS Game"

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

In this episode Lydia is back in the clubhouse to discuss her first job, and to help make a game about said job. But, because your nice hosts couldn't choose just one, it is also about Ellen's job at her parents' pet store, and Stephen's first job. Mark's also.When introducing Lydia to the concept of a nice games jam, the stages of the nice game jam are referenced. Here are the stages: 1) Panic 2) Prompt 3) More Panic 4) Scramble 5) Oh, we can do this 6) We did this - let’s do more We have throw pillows nowWhile designing this game Stephen mentions the phrase "experience bij." This comes from the 'Star Trek the Next Generation Interactive VCR Board Game."Star Trek the Next Generation Interactive VCR Board Game - Board Game GeekCompilation of "Experience bij." - YouTubePrompt"Create a game based on one of your team’s first job (either gig-based, such as babysitting or lawn mowing or paycheck based), but set in a world with either evil robots, monsters, or aliens."Game typeTabletop gameMaterialsVHS tapeMall mapRulesTakes place in a mall, in a starbaseTheater, retail, pet store, cafeteriaPen and paper RPG, players need to figure out what’s going on outside without leaving the mall/their jobsCommunication is limited somehowNosy kids?Point where we’re in too deep?It’s now a VHS tape/DVD game.Each character has unique roles and abilities based on their jobCafeteria unboxer person, sees recycling bins, can make things out of trashRetail, interacts with customers regularlyPet store, young kid who does mischief thingsTheater, technical expertise, interacts with other staff of theaterMall wide announcements (security, mall, etc.)Different locations have a stack of cards containing information, they have unique ability to access these different decks. Info from cards cannot be talked about, you need to move to another player to give them that information.NPCs move on a track separately, they move during the “computer” turn, the mall is a separate turn/entityNPCs control how much players can move (they may have customers they need to deal with)Each round the players have certain actions, different actions if there are customers in the storeSome cards are gossip (from customers), some cards are evidence (physical things you find)Some of the gossip is false, good/juicy information is rareNarrativeThree actsAct 1: Something’s going on! Busier than normal, more security, longer shifts than normal because everyone needs to be in the mall, the management wants to keep everyone thereA lot of the rumors are about not being able to do their regular jobs outside of the mallAct 2: It’s one of three thingsAct 3: Did we figure out what’s going on?You have to figure out what the threat is, afterwards pick some number of ways to deal with it, depending on the response you have a list of tasks to complete to fulfill. If the tasks you did relate to the actual threat, you get points.

In this episode Lydia is back in the clubhouse to discuss her first job, and to help make a game about said job. But, because your nice hosts couldn't choose just one, it is also about Ellen's job at her parents' pet store, and Stephen's first job. Mark's also.When introducing Lydia to the concept of a nice games jam, the stages of the nice game jam are referenced. Here are the stages: 1) Panic 2) Prompt 3) More Panic 4) Scramble 5) Oh, we can do this 6) We did this - let’s do more We have throw pillows nowWhile designing this game Stephen mentions the phrase "experience bij." This comes from the 'Star Trek the Next Generation Interactive VCR Board Game."Star Trek the Next Generation Interactive VCR Board Game - Board Game GeekCompilation of "Experience bij." - YouTubePrompt"Create a game based on one of your team’s first job (either gig-based, such as babysitting or lawn mowing or paycheck based), but set in a world with either evil robots, monsters, or aliens."Game typeTabletop gameMaterialsVHS tapeMall mapRulesTakes place in a mall, in a starbaseTheater, retail, pet store, cafeteriaPen and paper RPG, players need to figure out what’s going on outside without leaving the mall/their jobsCommunication is limited somehowNosy kids?Point where we’re in too deep?It’s now a VHS tape/DVD game.Each character has unique roles and abilities based on their jobCafeteria unboxer person, sees recycling bins, can make things out of trashRetail, interacts with customers regularlyPet store, young kid who does mischief thingsTheater, technical expertise, interacts with other staff of theaterMall wide announcements (security, mall, etc.)Different locations have a stack of cards containing information, they have unique ability to access these different decks. Info from cards cannot be talked about, you need to move to another player to give them that information.NPCs move on a track separately, they move during the “computer” turn, the mall is a separate turn/entityNPCs control how much players can move (they may have customers they need to deal with)Each round the players have certain actions, different actions if there are customers in the storeSome cards are gossip (from customers), some cards are evidence (physical things you find)Some of the gossip is false, good/juicy information is rareNarrativeThree actsAct 1: Something’s going on! Busier than normal, more security, longer shifts than normal because everyone needs to be in the mall, the management wants to keep everyone thereA lot of the rumors are about not being able to do their regular jobs outside of the mallAct 2: It’s one of three thingsAct 3: Did we figure out what’s going on?You have to figure out what the threat is, afterwards pick some number of ways to deal with it, depending on the response you have a list of tasks to complete to fulfill. If the tasks you did relate to the actual threat, you get points.

NOW PLAYING

Nice Games Jam: "Space Mall Mystery VHS Game"

0:00 0:00

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

MG Show MG Show The MG Show, hosted by Jeffrey Pedersen and Shannon Townsend, is a leading alternative media platform dedicated to uncovering the truth behind today’s most pressing political issues. Launched in 2019, the show has grown exponentially, offering unfiltered insights, comprehensive research, and real-time analysis. With a commitment to independent journalism and factual integrity, the MG Show empowers its audience with knowledge and encourages active participation in the political discourse. Ask A Spaceman Archives - 365 Days of Astronomy Ask A Spaceman Archives - 365 Days of Astronomy Podcasting Astronomy Every Day of the Year French Your Way Jessica: Native French teacher founder of French Your Way Boost your French listening skills and test your comprehension with this one of a kind series of podcasts. Get the chance to listen to a real conversation between native speakers talking at normal speed AND customise your learning experience through carefully designed sets of questions (2 levels of difficulty) available for download at www.frenchvoicespodcast.com. All interviews also come with the transcript. French teacher Jessica interviews native speakers of French from around the world who share a bit of their life and passion. Where else would you meet in one same place a French yoga teacher based in Melbourne, a soap manufacturer from Provence, or a couple cycling around the world? That Hoarder: Overcome Compulsive Hoarding That Hoarder Hoarding disorder is stigmatised and people who hoard feel vast amounts of shame. This podcast began life as an audio diary, an anonymous outlet for somebody with this weird condition. That Hoarder speaks about her experiences living with compulsive hoarding, she interviews therapists, academics, researchers, children of hoarders, professional organisers and influencers, and she shares insight and tips for others with the problem. Listened to by people who hoard as well as those who love them and those who work with them, Overcome Compulsive Hoarding with That Hoarder aims to shatter the stigma, share the truth and speak openly and honestly to improve lives.

Frequently Asked Questions

How long is this episode of Nice Games Club - a gamedev podcast!?

Episode duration information is not available.

When was this Nice Games Club - a gamedev podcast! episode published?

This episode was published on December 5, 2024.

What is this episode about?

In this episode Lydia is back in the clubhouse to discuss her first job, and to help make a game about said job. But, because your nice hosts couldn't choose just one, it is also about Ellen's job at her parents' pet store, and Stephen's first job....

Can I download this Nice Games Club - a gamedev podcast! episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!