EPISODE · Nov 7, 2017
Nice Plays: Super Mario Bros. 2 [Japan] (1986)
from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.Game: Super Mario Bros. 2 (Japan)Developer/Publisher: NintendoPlatform: Famicom Disk SystemYear: 1986Genre: PlatformerThis game is exhaustively detailed at Super Mario Wiki.Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.Video
What this episode covers
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.Game: Super Mario Bros. 2 (Japan)Developer/Publisher: NintendoPlatform: Famicom Disk SystemYear: 1986Genre: PlatformerThis game is exhaustively detailed at Super Mario Wiki.Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.Video
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Nice Plays: Super Mario Bros. 2 [Japan] (1986)
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