EPISODE · Jun 26, 2020 · 1H 5M
No Prisoners, No Mercy - Show 241
from No Prisoners, No Mercy · host Julie Whitefeather and Fran Kosac
Welcome to Show 241 of the No Prisoners, No Mercy Show. This time out we talk about the following subjects. See you online, The No Prisoners, No Mercy Teacm 1. Game Companies who listen to their Fans and Fans who wished they hadn't. 2. When is it an MMO and When is it a live Service...and does it matter? 3. Game Developers who make font size adjustable and those who don't...and Why. Sites Cited: https://www.forbes.com/sites/insertcoin/2016/03/17/yes-great-games-can-be-crafted-by-fan-complaints-and-responsive-devs/#6229b8ad3753 https://www.techdirt.com/articles/20140209/07573126156/ea-you-can-only-rate-our-dungeon-keeper-app-if-you-give-it-perfect-rating.shtml https://www.forbes.com/sites/insertcoin/2014/02/06/no-ea-everyone-is-not-playing-dungeon-keeper-wrong/#bfb63641f83a https://kotaku.com/the-wow-classic-demo-is-the-hell-we-asked-for-1830211579 https://www.vg247.com/2019/07/12/game-developers-time-stop-listening-fans/ https://kotaku.com/the-wow-classic-demo-is-the-hell-we-asked-for-1830211579 https://kotaku.com/hooray-for-games-that-let-you-make-the-text-bigger-1825418258
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No Prisoners, No Mercy - Show 241
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