Oliver Graff (King): Gaming UX, accessibility, challenges, and design community episode artwork

EPISODE · Mar 14, 2025 · 19 MIN

Oliver Graff (King): Gaming UX, accessibility, challenges, and design community

from UX Time · host MagicFlux

In this episode, we talk with Oliver Graff, UX Designer at King. We explore what makes UX in gaming unique compared to traditional product design, and uncover the unexpected challenges of working with game studios. We also discuss the importance of accessibility in gaming and how to integrate it across teams, as well as secrets to building a strong design community, like UX Salon Barcelona.UX Salon Barcelona – https://www.linkedin.com/company/ux-salon-barcelona/Oliver Fraff –  ⁠⁠https://www.linkedin.com/in/oliver-graff/⁠Sviatoslav Nytka – ⁠⁠⁠https://www.linkedin.com/in/sviatoslav-nytka/

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Oliver Graff (King): Gaming UX, accessibility, challenges, and design community

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