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EPISODE · May 20, 2021

Open Source Software (with Mark Mandel)

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

There's a second Mark in the clubhouse! This week we're joined by Mark Mandel, who is involved in many things worth mentioning! Mark is a Developer Advocate at Google Cloud for Games, leading the Developer Relations team; he founded Agones, a game server hosting platform; he has a dog. What else? Listen to find out.During this episode, Mark talks about open source software in the gamedev scene—why it's important, what developers can gain from supporting open source, tips for participating in open source projects, and more. Open Source SoftwareProgrammingToolsOpen Source DefinitionDemo video of Veloren, an Open Source MMORPG - Open Source Games, YouTubeZero D, an open source game"Standards" (#927) - xkcdEmbark StudiosAdobe BracketsAwesome Open SourceTo Do GroupFree Open Source Compliance Course for Developers - The Linux FoundationCode CovenantRust Programming LanguageBevy, a "refreshingly simple data-driven game engine built in Rust"

Episode metadata supplied by the publisher feed · Published May 20, 2021

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