EPISODE · Dec 29, 2025 · 54 MIN
🚀 Our 2026 Mobile Gaming Predictions. No fluff!
from two & a half gamers · host Lancaric.me
We lay out our 2026 predictions for mobile gaming - from ad monetization ceilings and creative stealing to web-to-app onboarding, roguelite growth, and AI’s real impact on UA. No hype. Just incentives.What we cover• $3M/day ad-monetized games• Why creative stealing will go mainstream• Which genres are about to be hijacked• Block Blast vs Free Fire DAU fight• Web → App onboarding for games• Playables as scaling templates• The next roguelite wave• Why AI hits marketing firstKey takeaway2026 won’t reward originality - it will reward efficiency at scale.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: Jakub Remiar, Felix Braberg, Matej LancaricPodcast: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg00:00 — Why predictions usually suck03:10 — $3M ad-revenue day prediction07:40 — Black Friday eCPMs explained10:30 — Creative stealing goes mainstream14:00 — Hijacking organic genres (Solitaire → Runners)18:40 — Block Blast vs Free Fire DAU war22:40 — Web → App onboarding for games28:30 — Playables as scaling templates33:30 — Roguelites as next growth genre38:10 — AI impact: marketing vs game design45:00 — Open-source AI & creative quality leap51:30 — Final reflections & 2026 outlook---------------------------------------Matej LancaricUser Acquisition & Creatives Consultanthttps://lancaric.meFelix BrabergAd monetization consultanthttps://www.felixbraberg.comJakub RemiarGame design consultanthttps://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - [email protected] you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej LancaricDo you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
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🚀 Our 2026 Mobile Gaming Predictions. No fluff!
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