[Pagsusuri] Actionable Gamification: Beyond Points, Badges and Leaderboards (Yu-kai Chou) Nabuod. episode artwork

EPISODE · Sep 3, 2026 · 11 MIN

[Pagsusuri] Actionable Gamification: Beyond Points, Badges and Leaderboards (Yu-kai Chou) Nabuod.

from 9Natree Tagalog · host 9Natree

Actionable Gamification: Beyond Points, Badges and Leaderboards (Yu-kai Chou) - Amazon USA Store: https://www.amazon.com/dp/1511744049?tag=9natree-20 - Amazon Worldwide Store: https://global.buys.trade/Actionable-Gamification%3A-Beyond-Points%2C-Badges-and-Leaderboards-Yu-kai-Chou.html - Apple Books: https://books.apple.com/us/audiobook/actionable-gamification-beyond-points-badges-and/id1220118978?itsct=books_box_link&itscg=30200&ls=1&at=1001l3bAw&ct=9natree - eBay: https://www.ebay.com/sch/i.html?_nkw=Actionable+Gamification+Beyond+Points+Badges+and+Leaderboards+Yu+kai+Chou+&mkcid=1&mkrid=711-53200-19255-0&siteid=0&campid=5339060787&customid=9natree&toolid=10001&mkevt=1 - Shopee: https://asia.buys.trade/shopee_Actionable-Gamification-Yu-kai-Chou.html - Lazada: https://asia.buys.trade/lazada_Actionable-Gamification-Yu-kai-Chou.html - Tiktok: https://asia.buys.trade/tiktok_Actionable-Gamification-Yu-kai-Chou.html - Magbasa pa: https://tagalog.9natree.com/read/1511744049/ #OctalysisFramework #Walongcoredrive #Humanfocuseddesign #WhiteHatatBlackHatnamotibasyon #Puntos,badge,atleaderboard #ActionableGamification Ang Actionable Gamification: Beyond Points, Badges and Leaderboards ni Yu-kai Chou ay isang aklat sa gamification, behavioral design, at pagdisenyo ng karanasang nakapagpapakilos ng tao. Hindi nito itinuturing ang gamification bilang simpleng pagdaragdag ng puntos, badge, at ranking sa isang app, programa, o lugar ng trabaho. Sa halip, sinusuri nito kung bakit kusang naglalaan ng oras, pagsisikap, at minsan ay pera ang mga tao sa ilang gawain, habang mabilis naman nilang iniiwan ang iba. Sentro ng aklat ang Octalysis Framework ni Chou, isang modelo na naghahati sa motibasyon sa walong pangunahing puwersa. Ginagamit ang modelong ito upang suriin at buuin ang mga produkto, kampanya, sistema ng pagkatuto, at karanasan ng customer. Ang layunin ay human-focused design, o disenyong inuuna ang damdamin, pagnanais, pagpili, at pakikilahok ng gumagamit, hindi lamang ang teknikal na paggana ng sistema. Praktikal ang aklat, ngunit nangangailangan din ito ng maingat na pagtingin sa etika, dahil ang parehong teknik na nagpapadali ng mabuting gawi ay maaari ring gamitin sa mapilit na paraan.

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[Pagsusuri] Actionable Gamification: Beyond Points, Badges and Leaderboards (Yu-kai Chou) Nabuod.

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