Skip to content
Painful Hands episode artwork

May 29, 2026 5 min

Painful Hands

from Celebrate Creativity Hosted by George Bartley

Send us Fan Mail "For the next month or so, I'm going to take a break from podcasting. My sleep schedule has become seriously disrupted, and I've also been dealing with pain in my hands and arms. Before I continue creating new episodes, I need to focus on my health, work with my doctor, and become more proficient with Voice Control and some other accessibility tools. I have an appointment with my doctor the beginning of next week, and I look forward to zeroing in on solving some of the problems that have made it all but impossible for me to do a podcast now. I have no intention of disappearing. In fact, I have more ideas than ever— I have several projects waiting in the wings. And I want to get to the point, where I can completely do an episode solely using voice control. But for the moment, the most creative thing I can do is take care of myself. Support the show Thank you for experiencing Celebrate Creativity.

Episode details come from the podcast's RSS feed.

Embed this episode

Send us Fan Mail "For the next month or so, I'm going to take a break from podcasting. My sleep schedule has become seriously disrupted, and I've also been dealing with pain in my hands and arms. Before I continue creating new episodes, I need to focus on my health, work with my doctor, and become more proficient with Voice Control and some other accessibility tools. I have an appointment with my doctor the beginning of next week, and I look forward to zeroing in on solving some of the ...

Ready to play

Painful Hands

0:00 5:50

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of Celebrate Creativity?

This episode is 5 minutes long.

When was this Celebrate Creativity episode published?

This episode was published on May 29, 2026.

Can I download this Celebrate Creativity episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.