Painting Robots, Force, and the Industrial Graveyard with Dane Kouttron episode artwork

EPISODE · May 21, 2026 · 1H 1M

Painting Robots, Force, and the Industrial Graveyard with Dane Kouttron

from Doesn't Grasp · host PrismaX

Bayley sits down with Dane Kouttron — engineer, robot-art practitioner, and resurrector of legacy industrial hardware — to talk about why robotics is still bottlenecked on force, not models. They cover painting as a force-control benchmark, why visual language models still operate at sub-240p, the graveyard of cheap industrial robots waiting to be reused, and what it would take to put a six-axis Kuka on a residential garbage truck.

Episode metadata supplied by the publisher feed · Published May 21, 2026

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Painting Robots, Force, and the Industrial Graveyard with Dane Kouttron

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