PAX East 2013 Developer Interview: Smashmuck Champions episode artwork

EPISODE · Mar 27, 2013 · 10 MIN

PAX East 2013 Developer Interview: Smashmuck Champions

from GameHounds

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. The episode features Smashmuck Champions, a PC-based, free-to-play MOBA with the aim of creating shorter matches than the average MOBA. Holy Goalie and Edie Sellers chat with KizStudios' Alan White, creative director for Smashmuck Champions.

NOW PLAYING

PAX East 2013 Developer Interview: Smashmuck Champions

0:00 10:30

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of GameHounds?

This episode is 10 minutes long.

When was this GameHounds episode published?

This episode was published on March 27, 2013.

What is this episode about?

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. The episode features Smashmuck Champions, a PC-based, free-to-play MOBA with the aim of creating...

Can I download this GameHounds episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!