Peter Krapp, "Computing Legacies: Digital Cultures of Simulation" (MIT Press, 2024) episode artwork

EPISODE · May 19, 2025 · 1H 10M

Peter Krapp, "Computing Legacies: Digital Cultures of Simulation" (MIT Press, 2024)

from The Machinist · host New Books Network

Podcast: New Books in Game StudiesEpisode: Peter Krapp, "Computing Legacies: Digital Cultures of Simulation" (MIT Press, 2024)Pub date: 2025-05-05Get Podcast Transcript →powered by Listen411 - fast audio-to-text and summarizationWe're pleased to welcome Dr. Peter Krapp, the author of Computing Legacies: Digital Cultures of Simulation (MIT Press, 2024), to the New Books Network.  In Computing Legacies, Peter Krapp explores a media history of simulation to excavate three salient aspects of digital culture. Firstly, he profiles simulation as cultural technique, enabling symbolic work and foregrounding hypothetical literacy. Secondly, he positions simulation as crucial for the preservation of cultural memory, where modeling, emulation, and serious play are constitutive in how we relate to our mediated history. And lastly, despite suggestions that we may already live in a simulation, he interrogates how simulation can serve as critique of the computer age. In tracing our digital heritage, Computing Legacies elucidates inflection points where quantitative data becomes tractable for qualitative evaluations: modeling epidemics for scientific study or entertainment, emulating older devices, turning numerical calculations into music, conducting espionage in virtual worlds, and gamifying higher education. Simulation, this book demonstrates, is pivotal not only to high-tech research and to archives, museums, and the preservation of digital culture but also to our understanding of what it is to live and work under the technical conditions of computing. Dr. Peter Krapp is a Professor of Film & Media Studies, English, and Music at UC-Irvine. Your host is Dr. Adam Kriesberg, Assistant Professor at the Simmons University School of Library and Information Science.  Learn more about your ad choices. Visit megaphone.fm/adchoicesThe podcast and artwork embedded on this page are from New Books Network, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.

Podcast: New Books in Game Studies Episode: Peter Krapp, "Computing Legacies: Digital Cultures of Simulation" (MIT Press, 2024) Pub date: 2025-05-05 Details: https://www.listennotes.com/e/abc0f8dfa0ea4603bf3d99e719456faa/ The podcast and artwork embedded on this page are from New Books Network, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.

NOW PLAYING

Peter Krapp, "Computing Legacies: Digital Cultures of Simulation" (MIT Press, 2024)

0:00 1:10:44

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of The Machinist?

This episode is 1 hour and 10 minutes long.

When was this The Machinist episode published?

This episode was published on May 19, 2025.

What is this episode about?

Podcast: New Books in Game StudiesEpisode: Peter Krapp, "Computing Legacies: Digital Cultures of Simulation" (MIT Press, 2024)Pub date: 2025-05-05Get Podcast Transcript →powered by Listen411 - fast audio-to-text and summarizationWe're pleased to...

Can I download this The Machinist episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!