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Pivot to Web-based Tech for Scripting in Project Hack episode artwork

EPISODE · Feb 1, 2026 · 13 MIN

Pivot to Web-based Tech for Scripting in Project Hack

from UIBuzz - Software and game development · host Peter Witham

I'm pivoting my hacking game Project Hack from Unity to web technologies—React, TypeScript, and Vite. This shift lets players write JavaScript scripts to hack in-game, using the Monaco editor and a custom terminal. I'm building for desktop with Tauri and adding D3.js for network visualizations. The game now supports multiple playstyles: click-based or code-based hacking. It's live on itch.io in early development. This approach eliminates engine constraints and accelerates feature development. Check it out at projecthack.net and share your feedback! ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published Feb 1, 2026

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Pivot to Web-based Tech for Scripting in Project Hack

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