EPISODE · Jun 1, 2024 · 48 MIN
Plot Arcs Revisited
from Write On SC · host Rex Hurst, Kasie Whitener
It’s been more than a year since we studied plot arcs and even then we didn’t grab the recordings and add them to our podcast service. So we’re reviving those conversations for a few weeks to get some good episodes for the podcast.Missed a week of Write On SC? Nostalgic for those oldy-but-goody topics? Check out our podcast library on Apple, Google, and Amazon.ProWritingAid’s take on this story arc conversation can be found here. But here are some notable highlights:Stasis. This is the current situation you find your main character in.Trigger. This is an inciting event that changes the course for your main character.Quest. The trigger results in a quest for your main character to achieve a goal.Surprise. These are complications that prevent your main character from achieving his goal.Critical Choice. This is when your main character chooses what path to take and confronts the obstacles.Climax. The critical choice results in the climax, the peak of tension in your story.Reversal. Your character is changed in some way.Resolution. The story ends with a satisfactory closure.These are high-level plot points. The Save the Cat beat sheet is more detailed:(15-beat structure of Save the Cat!)Opening image – catapult your audience into the storyTheme stated – what is this story about?Set-up – includes the “old” world or the regular world, how things are before the disruption; establish place, characters, and hint at conflictCatalyst or inciting incident – disrupt the status quo, but protagonist isn’t in it quite yetDebate – will they or won’t they? What’s at stake? Should the protagonist get in this fight?Break into two – the clear choice between the protagonist’s options and the choice gets madeB story – whatever subplot you have planned should commence hereFun and games – protagonist learns new tricks, advances in new skills, starts to figure stuff outMidpoint – this may be a realization, may be a complication, may be the end of the escape hatchBad guys close in – something has happened that brings the danger closerAll is lost – the inevitable moment where the protagonist realizes this is just too hard (impossible!)Dark night of the soul – protagonist has actually lost hopeBreak into three – character claws around looking for options and trying to salvage the mission, possibly having to overcome some deep fear or damning beliefFinale – character synthesizes what they’ve learned and applies the solution to the problemFinal image – leave the reader/audience seeing/feeling the theme of the storyRead more on the blog
What this episode covers
Plot Arc Basics
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Plot Arcs Revisited
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