Podcast #52 - Archmage Rises and Thomas Henshell episode artwork

EPISODE · Oct 17, 2014 · 1H 16M

Podcast #52 - Archmage Rises and Thomas Henshell

from Theology Gaming Podcast · host Theology Gaming

Thomas Henshell, director and developer of Archmage Rises, talks about Archmage Rises! How does a great concept turn into a game? We find out! Is it a Christian game, and what inspired it?

Episode metadata supplied by the publisher feed · Published Oct 17, 2014

Embed this episode

Thomas Henshell, director and developer of Archmage Rises, talks about Archmage Rises! How does a great concept turn into a game? We find out! Is it a Christian game, and what inspired it?Topics include elements of design, permadeath, decision-making, interesting choices Monster I Love YouSkyrim, InFamous: Second Son, C.S. Lewis, Apostle Paul, Monster I Love You, Sid Meier's Pirates, FTL Faster than Light, Dungeons & Dragons, Red Dead Redemption, Dragon Quest, Dragonlance, Sim City, Railroad Tycoon, and That Dragon Cancer

Distinct summary based on available episode metadata or transcript content.

NOW PLAYING

Podcast #52 - Archmage Rises and Thomas Henshell

0:00 1:16:17

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Theology Gaming Podcast?

This episode is 1 hour and 16 minutes long.

When was this Theology Gaming Podcast episode published?

This episode was published on October 17, 2014.

Can I download this Theology Gaming Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!