PPR 163 episode artwork

EPISODE · Feb 26, 2026

PPR 163

from Press Pause Radio · host Press Pause Radio

HEY! LISTEN! Maybe don’t do that? Oh, you mean you want to figure it out on your own? Naaahhh, let’s pace you through an extensive explanation instead. Tutorialization in Video Games has always been a contentious topic that dates back way before yellow paint, and it was mouthy fairy in 1998 that directed your actions. Sometimes, it came in the form of a speaker box floating around in Dinosaur Land just waiting for a certain plumber to punch it for some information—it’s always been a thing. Even though video games have always had some sort of guidance system responsible for acclimating players to the gameplay, there are different viewpoints on how involved this training should be, and whether it’s a testament to the game design itself and its ability to naturally intuit players without a ham-fisted instruction process. Andrew, George, and Sean are going to dissect this topic for y’all in this ham-packed episode of Press Pause Radio, along with some passing thoughts on the state of Nintendo Pricing, the major corporate shakeup at Microsoft, and the big studio Sony had just laid off—it’s been an eventful time in gaming right now. So, Press “A” to get us going, and be sure not skip around like you already have the gist of everything as we get heavy into this special topic for you in episode 163 of Press Pause Radio. Mail us at our new email [email protected], leave a voicemail at 42-GAMEZAP-4 (424-263-9274)‬, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on our Twitch page and BlueSky, and finally take part in our Facebook and Steam group!

Episode metadata supplied by the publisher feed · Published Feb 26, 2026

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PPR 163

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This episode was published on February 26, 2026.

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HEY! LISTEN! Maybe don’t do that? Oh, you mean you want to figure it out on your own? Naaahhh, let’s pace you through an extensive explanation instead. Tutorialization in Video Games has always been a contentious topic that dates back way before...

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