Skip to content
[PREVIEW] Design Session #64: Questing episode artwork

Aug 4, 2025 5 min

[PREVIEW] Design Session #64: Questing

from Drawn from the Undertow

Last time, we laid out some solid groundwork for how our exploration and map-making mechanics can work. But we need to provide more definition for what you actually do during this part of the game. What are the goals you're pursuing? Why are you exploring, beyond whatever intrinsic fun it might have?

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

[PREVIEW] Design Session #64: Questing

0:00 5:00

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of Drawn from the Undertow?

This episode is 5 minutes long.

When was this Drawn from the Undertow episode published?

This episode was published on August 4, 2025.

Can I download this Drawn from the Undertow episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.