Project Presentations: VR:RV & Performersion episode artwork

EPISODE · May 3, 2018 · 1H 2M

Project Presentations: VR:RV & Performersion

from re:publica 18 - Arts & Culture · host Paul Feigelfeld, Liam Maloney, Tess Takahashi, Christiane Miethge, Paula Reissig, Ricardo Gehn, Lindsey Drury, Daniel Wetzel, Marcel Karnapke

Paul Feigelfeld, Liam Maloney, Tess Takahashi, Christiane Miethge, Paula Reissig, Ricardo Gehn, Lindsey Drury, Daniel Wetzel, Marcel Karnapke   VR:RV The VR:RV project pairs leading thinkers and journalists with professional VR creators, artists and producers from Canada and Germany with the aim of fostering self-reflective works in virtual reality that explore the creative frontiers of the medium. VR:RV intends to provoke conversations, and ultimately VR-works, that challenge, expose, critique and problematise the digital society by using immersive technologies to address the deep web, artificial intelligence, algorithms, neural tracking, digital security, and the future of the internet.VR:RV is a project by the Goethe-Institut, realized with the support of the Federal Foreign Office of Germany and in collaboration with MUTEK_IMG, re:publica, the National Film Board of Canada, the Canadian Film Centre, ARTE Germany, Eye Steel Film, Mozilla Foundation, Doc Circuit Montréal, SODEC and Retune.Performersion: State of the Tech Implementing independent Performing Arts In Berlins independent Performing Arts Scene, digital technologies such as VR, AR and MR were used in increasingly daring formats last year, helped by the innumerable experts in the Indiegame Scene, the backyard fab-labs, the corporate-critical tech-theorists, the film students and so many more. Immersion is thought and planned here from the story and themes. The technologies with their new production paths and fluid frontiers are medium in the service of content. In short presentations, lead thinkers of the VR:RV project to discuss how their research translated into virtual worlds during the VR:RV workshops. Defining artists from Performersion present their current work with VR, AR and MR applications and teaser planned projects.

Paul Feigelfeld, Liam Maloney, Tess Takahashi, Christiane Miethge, Paula Reissig, Ricardo Gehn, Lindsey Drury, Daniel Wetzel, Marcel Karnapke   VR:RV The VR:RV project pairs leading thinkers and journalists with professional VR creators, artists and producers from Canada and Germany with the aim of fostering self-reflective works in virtual reality that explore the creative frontiers of the medium. VR:RV intends to provoke conversations, and ultimately VR-works, that challenge, expose, critique and problematise the digital society by using immersive technologies to address the deep web, artificial intelligence, algorithms, neural tracking, digital security, and the future of the internet.VR:RV is a project by the Goethe-Institut, realized with the support of the Federal Foreign Office of Germany and in collaboration with MUTEK_IMG, re:publica, the National Film Board of Canada, the Canadian Film Centre, ARTE Germany, Eye Steel Film, Mozilla Foundation, Doc Circuit Montréal, SODEC and Retune.Performersion: State of the Tech Implementing independent Performing Arts In Berlins independent Performing Arts Scene, digital technologies such as VR, AR and MR were used in increasingly daring formats last year, helped by the innumerable experts in the Indiegame Scene, the backyard fab-labs, the corporate-critical tech-theorists, the film students and so many more. Immersion is thought and planned here from the story and themes. The technologies with their new production paths and fluid frontiers are medium in the service of content. In short presentations, lead thinkers of the VR:RV project to discuss how their research translated into virtual worlds during the VR:RV workshops. Defining artists from Performersion present their current work with VR, AR and MR applications and teaser planned projects.

NOW PLAYING

Project Presentations: VR:RV & Performersion

0:00 1:02:13

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Solving for Change MOBIA Technology Innovations Solving for Change welcomes business and technology leaders to share stories of bold business transformation within complex organizations. In an era when technology and markets are changing around businesses, the key to staying competitive is to evolve in response to those changes.  MOBIA’s Mike Reeves and Marc LeBlanc investigate business transformation, deconstructing the challenges, ambitions, and market disruptions that drive companies to embark on transformation journeys, and exploring their unique approaches to achieving meaningful outcomes.  What sparks leaders to pursue business transformation? How do they overcome the challenges along the way? What are the keys to creating enduring change?  Through in-depth conversations with business and technology leaders, Mike and Marc answer these questions and explore how businesses evolve by pulling four key transformation levers: people, process, technology, and culture. Cool Story Bro TheSneakyBros Welcome to *Cool Story Bro*, a dynamic podcast hosted by TheSneakyBros, where gaming takes center stage. Join us for engaging discussions, insights, and stories about your favorite games and gaming culture. Tune in for an entertaining exploration of the virtual world! RAISING THE BAR MUSICHYPEBEAST The RAISING THE BAR Podcast is dedicated to providing a fresh and unconventional broadcast platform for the biggest names in music and entertainment.The interview insight provided by the staff of MUSICHYPEBEAST separates us from the pack. The passion of RAISING THE BAR podcast is fueled by Millennial Music culture. Hosted on Acast. See acast.com/privacy for more information. MuppetWatch petervulfranc MuppetWatch is a journey through entertainment and popular culture using The Muppet Show as our guide.

Frequently Asked Questions

How long is this episode of re:publica 18 - Arts & Culture?

This episode is 1 hour and 2 minutes long.

When was this re:publica 18 - Arts & Culture episode published?

This episode was published on May 3, 2018.

What is this episode about?

Paul Feigelfeld, Liam Maloney, Tess Takahashi, Christiane Miethge, Paula Reissig, Ricardo Gehn, Lindsey Drury, Daniel Wetzel, Marcel Karnapke   VR:RV The VR:RV project pairs leading thinkers and journalists with professional VR creators, artists...

Can I download this re:publica 18 - Arts & Culture episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!